Super Bowl LIV sets new Wi-Fi record with 26.42 TB of data used

Under-seat Wi-Fi (left) and DAS (right) enclosures at Miami’s Hard Rock Stadium. Credit: Extreme Networks

The big game is back on top of the unofficial Mobile Sports Report single-day Wi-Fi rankings, with a mark of 26.42 terabytes of data used at last Sunday’s Super Bowl LIV in Miami, according to figures reported by Extreme Networks.

What’s most interesting (to us) about the number is that it was generated in a venue that had approximately 8,000 fewer fans in attendance than last year’s Super Bowl (70,081 in Atlanta for Super Bowl 53 vs. 62,417 for Super Bowl 54). So not surprisingly the fans who connected to the Wi-Fi network at Miami’s Hard Rock Stadium (which uses Extreme gear) also set a new record for average data consumed per connected user, at 595.6 megabytes per user — a big jump from last year’s average data per user total of 492.3 MB.

With a reported 44,358 unique devices connected to the network this year’s Super Bowl also set a new mark for Super Bowl take rate at 71 percent; the top overall take rate mark still belongs to Ohio State, which saw 71.5 of its fans connected when Ohio Stadium saw 25.6 TB of Wi-Fi used this fall during a game against Michigan State. It’s worth noting that the average data per user mark from the Ohio State game was 341.6 MB. Going forward, we think this statistic is even more important than the overall data-used or total tonnage mark, since it more accurately reflects how the network is performing for fans. But we also like keeping a record of the biggest totals as well, since it does provide a high-water mark for stadium Wi-Fi usage.

Peak network usage hits 10 Gbps

Some more info from the great list put together by Extreme: The peak concurrent user number of 24,837 devices was seen during pre-game activities; the peak network throughput of 10.4 Gbps also occurred before the game started, according to Extreme. Of the final data total, 11.1 TB was used before the game started, with the balance of 15.32 TB being used after kickoff.

The most used streaming apps by fans were, in order of usage, Apple iTunes, Apple Streaming, YouTube, Spotify and Netflix; the most used social apps in order of usage were Facebook, Instagram, Twitter, Snapchat and Bitmoji. For sports apps, the most used in order of usage were ESPN, NFL, NFL OnePass, CBS Sports and ESPN Go.

According to Extreme, the Wi-Fi setup at Hard Rock Stadium uses some 2,000 APs, many of which are deployed in under-seat enclosures in the bowl seating. For Super Bowl LIV Verizon customers also had access to an automatic login feature, which in many other stadiums (including Ohio State and Mercedes-Benz Stadium in Atlanta) has accounted for a significant amount of the connected Wi-Fi users.

THE MSR TOP 40 FOR WI-FI

1. Super Bowl 54, Hard Rock Stadium, Miami, Fla., Feb. 2, 2020: Wi-Fi: 26.42 TB
2. Michigan State vs. Ohio State, Ohio Stadium, Columbus, Ohio, Oct. 5, 2019: Wi-Fi: 25.6 TB
3. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
4. Penn State vs. Ohio State, Ohio Stadium, Columbus, Ohio, Nov. 23, 2019: Wi-Fi: 20.7 TB
5. NCAA Men’s 2019 Final Four semifinals, U.S. Bank Stadium, Minneapolis, Minn., April 6, 2019: Wi-Fi: 17.8 TB
6. Wisconsin vs. Ohio State, Ohio Stadium, Columbus, Ohio, Oct. 25, 2019: Wi-Fi: 17.0 TB
7. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
8. Maryland vs. Ohio State, Ohio Stadium, Columbus, Ohio, Nov. 9, 2019: Wi-Fi: 16.1 TB
9. Miami (Ohio) vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 21, 2019: Wi-Fi: 13.7 TB
10. NCAA Men’s 2019 Final Four championship, U.S. Bank Stadium, Minneapolis, Minn., April 8, 2019: Wi-Fi: 13.4 TB
11. Florida Atlantic vs. Ohio State, Ohio Stadium, Columbus, Ohio, Aug. 31, 2019: Wi-Fi: 13.3 TB
12. Cincinnati vs. Ohio State, Ohio Stadium, Columbus, Ohio, Sept. 7, 2019: Wi-Fi: 12.7 TB
13. Garth Brooks Stadium Tour, Empower Field at Mile High, Denver, Colo., June 8, 2019: Wi-Fi: 12.63 TB
14. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB
15. Auburn vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Oct. 5, 2019: Wi-Fi: 11.82 TB
16. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
17. Pittsburgh Steelers vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 8, 2019: Wi-Fi: 11.58 TB
18. Ohio State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 28, 2019: Wi-Fi: 11.2 TB
19. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
20. 2020 College Football Playoff Championship, LSU vs. Clemson, Mercedes-Benz Superdome, New Orleans, La., Jan. 13, 2020: Wi-Fi: 10.12 TB
21. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
22. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
23. Northwestern vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 5, 2019: Wi-Fi: 9.2 TB
24. Tennessee Titans vs. Denver Broncos, Empower Field at Mile High, Denver, Colo., Oct. 13, 2019: Wi-Fi: 8.98 TB
25. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
26. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
27. Northern Illinois vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept. 14, 2019: Wi-Fi: 8.5 TB
28. Rolling Stones No Filter Tour, Empower Field at Mile High, Denver, Colo., Aug. 10, 2019: Wi-Fi: 8.47 TB
29. South Alabama vs. Nebraska, Memorial Stadium, Lincoln, Neb., Aug. 31, 2019: Wi-Fi: 8.3 TB
30. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
31. Chicago Bears vs. Denver Broncos, Empower Field at Mile High, Denver, Colo., Sept. 15, 2019: Wi-Fi: 8.09 TB
32. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
33. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB
34. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
35. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
36. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
37. Tennessee vs. Florida, Ben Hill Griffin Stadium, Gainesville, Fla., Sept. 21, 2019: Wi-Fi: 6.94 TB
38. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
39. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
40. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

Verizon sees 21.5 TB of cellular data used at Super Bowl LIV in Miami

Verizon, which led the DAS effort at Miami’s Hard Rock Stadium, said it saw 21.5 terabytes of data used on its network “in and around the stadium” during Sunday’s Super Bowl LIV.

While we are still circling back with Verizon to see if we can get more granular details, we are guessing that this number comes from the network inside and immediately adjacent to the venue, and not the “2-mile radius” that other carriers are also reporting. We will update as we get more info. With AT&T’s report of 10.2 TB inside/around the stadium and 14.5 TB in the two-mile radius, we are somewhere above 35 TB total of cellular traffic for the big game, even before we have any stats from other carriers.

We are also asking Verizon to provide a total number of users on the 5G network the carrier deployed inside the stadium, but don’t hold your breath since total number of users is not a statistic carriers like to provide (as opposed to Wi-Fi stats, which almost always report the unique connections).

On an interesting note, Verizon said in an email to MSR that it saw 20.5 TB of data traffic on its networks around the stadium at Super Bowl 53 in Atlanta last year — as far as we know this is the first official number from Verizon about last year’s Super Bowl, when Verizon declined to provide MSR with any post-game numbers directly after the event. According to the Falcons IT staff there was only 12 TB total of DAS traffic on the in-stadium network during last year’s Super Bowl so the 20.5 TB of Verizon traffic must have included a lot of “around the stadium” traffic to get to that number.

AT&T sees 10.2 TB of cell data used by customers at Super Bowl LIV

Super Bowl LIV fans who are AT&T wireless customers used 10.2 terabytes of data inside Miami’s Hard Rock Stadium during Sunday’s game, according to statistics provided by AT&T.

Also according to AT&T the carrier saw an additional 4.3 TB of data used Sunday in a two-mile radius around the Super Bowl venue, bringing AT&T’s Super Sunday total to 14.5 TB of data used. Sunday’s data totals were the capping on a week of Miami-related wireless activity that saw 172 TB of data used on AT&T’s networks in a two-mile radius around the NFL festivities areas.

Interestingly, the numbers have dipped a bit from the previous year’s Super Bowl totals, when AT&T said it saw 11.5 TB used in and around Atlanta’s Mercedes-Benz Stadium and 23.5 TB used within a two-mile radius of the Super Bowl 53 venue.

However, we’ve found that it’s not always comparing apples to apples with these numbers each year, especially on the cellular front when it’s simply harder to define boundaries. Case in point was last year, when the only number we got from Sprint was one that included apparently all of downtown Atlanta. Verizon Wireless and T-Mobile did not report any Super Bowl numbers from last year.

With any luck, we will get more carrier numbers during the week and then hopefully before too long, the official Wi-Fi numbers from Hard Rock Stadium as well. Though we did hear some reports Sunday night about the Wi-Fi struggling in some places during halftime, we also heard other reports of solid coverage so we will wait to see what the final numbers say. Also hoping to get some 5G performance figures, to see if the pre-game hype was realized. Stay tuned!

Wi-Fi breathes new life into ‘The Swamp’ at the University of Florida

Florida’s Ben Hill Griffin Stadium got a full-venue Wi-Fi network this fall. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

Can Wi-Fi help bring new life to an old venue? In a way, that happened this fall when the University of Florida lit up a stadium-wide Wi-Fi network at Ben Hill Griffin Stadium, the 88,548-seat venue known by most as just “The Swamp.”

Though at Florida, like most SEC stadiums, the fans don’t really need any technology to fire them up, the addition of a NFL-caliber Wi-Fi network from Extreme Networks and Verizon was quickly embraced by fans in Gainesville, with one early contest against Auburn cresting the 11-terabyte mark for total data used. If nothing else, with the network in place a whole world outside of the stadium walls gets to see the arm-chomping craziness that makes Ben Hill Griffin Stadium one of the nation’s premier college football venues, thanks to social media and other apps that let fans share their game-day experience.

But beyond the obvious benefits for fans, the new network also brought new features to the Gators’ back-of-house business operations, including being able to connect a new point-of-sale system for concession stands, while also providing the potential for better digital engagement with the people in the stands. According to Florida athletic director Scott Stricklin, the addition of Wi-Fi has given Ben Hill Griffin Stadium somewhat of a new lease on life, with the ability of the new to augment the old.

“We had a lot of the inherent challenges of putting technology into a 90-year-old venue,” said Stricklin, “but it’s also interesting how technology allows you to work around those challenges.”

Under-seat APs in the club section

By partnering with stadium-application developer VenueNext, which has recently expanded its services to include a back-end POS system, Florida can now offer fans at home games a wide menu of digital-powered services, like the ability to order food and drinks ahead of time for pickup at express windows, and the ability to click on a phone to say “Water Me,” to have cold water delivered to the sunny-seat sections of the stadium.

For the business of running the stadium, the new VenueNext POS system allowed Florida to shed its old cash-drawer system to one that can now provide a connected way to manage concession stands.

“The new app and POS technology makes concessions better for everyone, it’s faster for those who order ahead of time, and the lines are shorter,” Stricklin said. “It’s a fascinating idea that technology can extend the useful life of a facility.”

Scenes from a retrofit: drilling and conduits

Editor’s note: This profile is from our latest STADIUM TECH REPORT, which is available to read instantly online or as a free PDF download! Inside the issue are profiles of the new Wi-Fi deployment at the University of Oklahoma, as well as profiles of wireless deployments at Chase Center and Fiserv Forum! Start reading the issue now online or download a free copy!

Like many other big-bowl stadiums at the big foot- ball schools, Ben Hill Griffin Stadium is a work built over time, with different renovations and additions adding layers of concrete and seating in ways that definitely did not have wireless networking in mind. And like many other schools, Florida had a tough time historically making the case for the capital outlay needed to bring Wi-Fi to a venue that might only see six or seven days of use a year.

At his previous job as athletic director for Mississippi State, Stricklin was part of an SEC advisory board that just five years ago didn’t see stadium Wi-Fi as a priority. Fast forward to 2019, and both the world in general and Stricklin have changed their views.

Flashing covers conduit leading to under-seat APs

“At one point, Wi-Fi was seen as a luxury item [for stadiums],” said Stricklin. “Now, connectivity is like running water or electricity. You’ve got to have it.”

An RFP process for a full-stadium Wi-Fi network ended up getting Florida to choose a $6.3 million proposal from Verizon and Extreme, which have paired together for similar big-stadium deployments before, mainly at NFL venues like Green Bay’s Lambeau Field and Seattle’s CenturyLink Field.

“Obviously they’re experienced,” Stricklin said of the Extreme-Verizon pairing. “The success they’ve had before played a big role in increasing our comfort level.”

Like at those stadiums, at Florida Verizon has its own separate SSID for Verizon customers, who can be automatically connected to the Wi-Fi upon entering the stadium. Other guests can sign in for free via a portal screen.

According to Matt Vincent, Florida’s director of infrastructure operations, construction of the network actually started during the 2018 season, with small-section roll-outs of the service. Over this past summer, however, the heavy lifting went in, with Extreme finishing the full-stadium design with 1,478 APs, all Wave2 802.11ac. Of that number, approximately 1,200 are in the main seating bowl, with most of those located in under-seat enclosures.

Unlike some other under-seat deployments where a separate core drill was done for each AP location, at Florida Extreme was able to reduce the number of concrete holes needed with some ingenious use of conduit and metal plating. In many areas of the stands, one hole through the concrete supports a number of APs, with conduit and metal plating covering the connections under and behind the seats and benches.

Gator fans can now share game memories while at the stadium

If you know what you are looking for, when you wander the maze of concourses under the seating sections you can spot a new network of conduit pipes that bring the cabling from the network out to the seats. In concourses, clubs and other areas with overhead mounting places, Extreme also used omni-directional antennas and other typical indoor equipment for coverage.

Getting to 11+ TB with fast, consistent coverage

At Florida’s biggest home game of the year, an Oct. 5 game against Auburn (a 24-13 Florida victory), Gator fans used 11.82 terabytes of data on the Wi-Fi network, one of the top totals ever seen at a college venue. Mobile Sports Report visited the stadium for a Nov. 9 game against Vanderbilt, and found strong performance on the network stadium-wide, including in harder-to-cover areas like concourses and narrow seating areas under overhangs.

Starting our testing in the club-seating lounge area, MSR got a Wi-Fi speedtest of 68.6 Mbps on the download and 65.2 Mbps on the upload, in front of a stuffed alligator with a very toothy grin. Heading down to the main entry gate, we got a mark of 50.2 Mbps / 61.8 Mbps as fans were streaming in just ahead of game time.

In a somewhat enclosed seating area on the lower level behind one end zone, we got a test of 21.9 Mbps / 29.9 Mbps just as the Gator mascots took the field for pregame activity. Moving up into the upper deck of section 43, we got a mark of 47.8 Mbps / 50.9 Mbps just after kickoff. Heading under the upper deck stands to the top concourse we got a mark of 43.6 Mbps / 55.5 Mbps, while drawing puzzled stares from fans wondering why we were taking pictures of the metal tubes running up the back of the seating floor.

An AP underneath a bench seating area

Stopping under the other end zone for a Gatorade break, we sat at some loge-type seats and got a mark of 61.2 Mbps / 64.4 Mbps. Then moving back out into the stands we got our up-close picture of the sign welcoming us to “The Swamp,” where we got a speedtest of 54.0 Mbps / 53.8 Mbps.

An island of connectivity among the crowds

While Florida’s Vincent spends most of his game days working to assure the network keeps running at top performance, he said that stadium staff enjoys the Wi-Fi as well.

“It’s been just a night and day difference for everyone since we added the Wi-Fi,” Vincent said, noting a tweet from a fan during the Auburn game that said “the only place in town his phone could connect was at the stadium.”

While saying the decision to deploy Wi-Fi was still somewhat of a leap of faith, Stricklin gave credit to the Florida staff members who prepared the reports outlining the benefits such a system could bring to the venue, for both the fans as well as for the school.

“It’s a little like Indiana Jones when he steps out [over the cliff] and doesn’t see the floor below him,” Stricklin said. “It’s an intense capital outlay [to build a Wi-Fi network] and I don’t know that we’ll ever see it all returned in terms of numbers. But again, I thank the staff and partners like VenueNext who all had a great vision of what a connected stadium could do. With mobile ticketing, you have the opportunity to learn who’s in your stadium. There are concrete ways we can use connectivity to engage, learn about fans, and keep up with them. It’s a wise investment.”

The white dots are under-seat APs

Wi-Fi coverage was good throughout ‘The Swamp’

Conduit carrying cables to under-seat APs proceeds in an orderly fashion up the underside of the stands

Verizon: 5G, CBRS part of wireless network mix at Super Bowl LIV

Hard Rock Stadium, home of Sunday’s Super Bowl LIV, will have 5G and CBRS networks in addition to the regular 4G LTE and Wi-Fi. Credit: Hard Rock Stadium

In addition to stadium-wide Wi-Fi and 4G LTE cellular coverage, Super Bowl LIV in Miami will also include 5G millimeter-wave networks as well as a small trial of live CBRS deployments inside Miami’s Hard Rock Stadium, according to Verizon.

The mix of wireless coverage is all designed to answer the annual ever-increasing demand for bandwidth at what has historically been the sporting world’s heaviest single day for wireless traffic, a trend Verizon expects to continue once again this year. In a phone interview from Miami, Andrea Caldini, Verizon vice president of network engineering, said the company’s two-year effort to bolster wireless coverage inside and outside the Super Bowl venue was all about increasing capacity in every way possible.

“It’s exciting that this will be the first 5G millimeter-wave Super Bowl,” said Caldini, who said Verizon used the stadium’s relatively new overhang roof to mount the 5G antennas. For the 4G LTE DAS, Verizon as neutral host followed the same playbook the company has used at other recent Super Bowl venues by installing under-seat DAS enclosures in most bowl-seating areas. AT&T, T-Mobile and Sprint are all also on the DAS, according to Verizon. Out of the 1,500-plus cellular antennas in the bowl seating area, approximately 1,100 of those are in under-seat enclosures, according to Verizon.

Under-seat wireless enclosures at Hard Rock Stadium. Credit: Verizon Wireless

Verizon also said that most of the bowl seating Wi-Fi coverage also comes from under seat enclosures, using gear from Extreme Networks. According to Extreme, the Wi-Fi network in Hard Rock Stadium has approximately 2,000 APs. Like in other NFL and college stadiums where it has a hand in both the cellular and Wi-Fi networks, Verizon customers at Hard Rock Stadium will have a separate Wi-Fi SSID that can autoconnect devices.

But to give you some idea of the breadth of the network, Caldini did say there are 258 sectors in the stadium DAS, and another 58 sectors in the DAS covering the extensive parking lot areas surrounding the venue. Verizon also has deployed a small cell network with 4G LTE, 5G and Wi-Fi for the parking lot and tailgate areas, Caldini said. And just to make sure the field areas are covered (for postgame ceremonies and for media use), Verizon also installed two MatSing ball antennas.

CBRS gets a test deployment

While its footprint will be much smaller, Verizon did say there will be some live networks at the game using the Citizens Broadband Radio Service (CBRS) spectrum, in nine stadium suites. Just recently approved by the FCC for full commercial use, the CBRS spectrum is of great interest to carriers and to venues due to its support of the LTE standard. According to Caldini, visitors in the suites where CBRS service is available will be able to directly connect to the network if their device supports the CBRS spectrum. Apple iPhone 11 devices, along with several other Android phones, currently have radio chips that support CBRS.

Caldini is excited about the possibilities the 150 MHz of CBRS spectrum could bring to venue deployments, and said Verizon will have an expanded CBRS deployment at Super Bowl LV in Tampa in 2021.

“You’ll see CBRS being a much bigger play next year,” Caldini said.

While the new-ish overhang roof that was installed during the latest renovation of Hard Rock Stadium did give Verizon a good place for equipment mounting, Caldini said there were some other construction-type hurdles that had to be overcome during the wireless network deployments.

The lack of any handrails, she said, led to the prominence of the under-seat antenna deployments; and because the light poles at Hard Rock Stadium are designed to be lowered when extreme weather (like hurricanes) hits the area, Verizon had to mount equipment lower down on the poles.

When it comes to potential emergency situations, Caldini noted that Verizon has installed its own power system for its networks, with batteries and generators back in the head end — recalling the situation at the Mercedes-Benz Superdome in New Orleans during Super Bowl 47, when a power outage delayed the game.

“If the power goes out [in Miami], the network will stay on,” Caldini said.

And while the limited number of consumer devices supporting 5G communications will probably keep 5G usage at Super Bowl LIV somewhat low, Caldini noted that by next year’s big game, it will likely be a different story.

Recalling earlier cellular generation changes, when initial devices were usually standalone “pucks” or laptop cards, Caldini was excited to see quick support for 5G emerging.

“It’s amazing how many devices are going to support 5G,” said Caldini, who predicts there will be more than 20 5G-enabled handsets out later this year. “It’s going to be very interesting to see what we can do [with applications] next year on 5G.”

Warriors go ‘biggest’ with Chase Center digital displays

The exterior of Chase Center, with its humongous video board. Credit: Brian Nitenson, MSR (click on any picture for a larger image)

With a once-in-a-lifetime chance to build the best basketball arena around, the Golden State Warriors went all in on digital displays at Chase Center, installing the NBA’s largest video board while putting in more pixels overall than any other arena in the league.

The the star of the show is the centerhung video board, a mammoth 9,699-square-foot display from Samsung’s Prismview with 15 separate boards, including ones underneath so the courtside fans don’t have to crane their necks too far upward. While the so-called “chandelier” dominates the view inside the Warriors’ new home, one hint that the Warriors are getting display restraint right is the fact that the board can be completely hidden if so desired, sucked up into a hiding hole in the ceiling. The hide-the-scoreboard trick seems to be proof that the Warriors care enough about the venue experience if it means they have to stow away their favorite toy every now and then.

In a mid-October 2019 visit to Chase Center, Mobile Sports Report can tell you that there is no missing the video displays inside the new $1.4 billion arena, which opened in September 2019 in San Francisco, just south of the San Francisco Giants’ Oracle Park alongside the San Francisco Bay. With 64 different video boards in total, which according to Samsung includes 53.6 million individual pixels – as well as another 1,100 Samsung LCD TV screens – Chase Center is as digitally visual as can be, with (according to the Warriors) 40 percent more display screen area than any other comparable-size venue.

The most pixels inside

Editor’s note: This profile is from our recent Venue Display Report, which you can view in its entirety online, with embedded videos and much better photography! You can also read about Chase Center’s wireless networking in our recent Stadium Tech Report, also available for instant online reading! When it comes to technology at Chase Center, there is no better in-depth resource than Mobile Sports Report!

The impressive Chase Center centerhung video board from Samsung’s Prismview. Credit all following photos: Paul Kapustka, MSR

The display deployment actually starts outside Chase Center, where at the western entry there sits a 74-foot by 42-foot screen that welcomes fans to the arena. The outdoor video board, according to the Warriors the only live video screen in the city, faces an interesting bit of architecture, a stand of steps that will serve as a de facto outdoor gathering space, a feature many stadiums are incorporating lately. Just inside that entryway sits another visual treat, a wide high-definition (1.5mm pitch) video board that provides instant connection to whatever event is taking place, whether it be a Warriors game or a concert.

Inside the main bowl, the centerhung video board dominates all views, with its incredibly crisp (6.7mm pixel pitch) main screens. While all the numbers can be staggering, according to Warriors president and COO Rick Welts, the team didn’t install the biggest and brightest displays simply to win some kind of imaginary tech title.

Instead, he claims, it’s all about creating the best possible fan experience for a following that represents a unique confluence of events, namely the economic success of Silicon Valley and the recent run of NBA championships by the Warriors.

Keeping the focus on the game, or the event

“There’s no doubt we are in an arms race (in regards to stadium technology) but we didn’t want to let that drive us,” said Welts, who was our guide for a media tour of Chase Center in October. But it’s also worthwhile to note that there are probably less than a handful of other professional or college teams who could currently match the Warriors’ unique combination of a rabid fan base with immense amounts of disposable income.

In a day and age when most new venues are built with at least some kind of public tax money, the Warriors’ new $1.4 billion home was entirely privately financed, helped along by things like the new courtside premium suites, which come with their own wine locker and wine butler, and cost around $2 million per year, according to Welts.

Upper-deck seating has an extra LED board to provide more stats

“It’s just what you can do when you combine the hottest economic model in the world [in Silicon Valley] with an amazing team,” said Welts, who noted that the courtside suites all sold out. “I would not recommend this format for most teams.”

But even with more blinking lights than any other facility, the Warriors seem very conscious about not making the venue seem like the Las Vegas strip, or New York’s Times Square. Instead, the team wants to make sure that all its digital-board messaging contributes to the moment, whether that moment is a Warriors’ game or a concert or some other type of show.

“The trick is to strike a balance, between commercial content and Warriors content,” said Mike Kitts, the Warriors’ senior vice president for partnerships. According to Kitts, the Warriors are working with sponsor partners to create digital messages that are at least what he calls “Warrior-esque” – such as combining some kind of basketball theme to advertising messages.

“You want something that feels authentic to the moment,” Kitts said.

Feeding the content beast with things fans want

When the San Francisco Giants installed a new huge video board at Oracle Park this past season, the Giants’ team had an interesting problem in deciding what kind of information to include on all the new space.

Similarly, the Warriors’ expansive digital canvas gives the team the ability to indulge the geekiest of hoops junkies with incredibly specific information – while also trying not to overwhelm the average fan.

“What we want to do is provide all the things that fans say, ‘I want.’ “ Kitts said. At a preseason game against the Los Angeles Lakers the Chase Center screens not only provided the regular kind of statistical information (shots made and missed) for players on the court, they also had some changing screens that could do tricks like show exactly where on the court a player just made a shot from – and what that player’s “heat check” stats were for all shots taken so far that game.

Can you see me? The centerhung video board can disappear into the rafters as needed

“We are continually programming [the displays],” said Paul Hawkins, the executive producer of the Warriors’ in-house content team, called Warriors Studio. “It’s a huge challenge for us as content creators to make this come to life.”

To that end, the Warriors have assembled what is probably also the largest team of content creators and programmers. With 23 full-time employees and another 15 part-time contributors (“and that doesn’t count the freelancers”), the Warriors think they may have the NBA’s biggest in-house content creation team, though they say the Miami Heat may have just as many.

If that seems like an excessive number, remember the stats from the start of the story – with 64 different LED boards, the math to make a single sponsor’s message fit all the different screen dimensions for an arena-wide “moment of exclusivity” is a much different challenge at Chase Center than at other arenas.

And even while back in October the content team admitted it was still “not perfect yet” at dialing in its on-screen workflows, from attending both a Phil Collins concert and the Warriors game on back-to-back nights, MSR can attest that the ability to change looks and feels based on what’s on (or not on) the digital displays can significantly improve the attendee experience – including not seeing the huge centerhung display at all when we sat and listened to Phil Collins and his band playing all the hits from the musician’s vast historical library.

From our limited exposure, we still think the Golden State Warriors did what they wanted to at Chase Center when it comes to digital displays: They used the biggest and best technology, but did it in a way where the technology isn’t the star – but the experience it allows is.

Displays in the luxury suites can be programmed to a point-of-view camera from the owners’ seats


All the display stats, courtesy of Samsung’s own screen

The high-definition lobby display

Concessions menus offer live action, advertisements and menu prices

Sometimes, a non-digital display works just as well