New Report: Wi-Fi arrives at Ohio Stadium

MOBILE SPORTS REPORT is pleased to announce the Fall 2019 issue of our STADIUM TECH REPORT series, the ONLY in-depth publication created specifically for the stadium technology professional and the stadium technology marketplace.

Our latest issue contains an in-person report on the new Wi-Fi 6 network installed at Ohio Stadium, which is already the top collegiate Wi-Fi network in the country, producing record results. This issue also has an in-person profile of the Wi-Fi network at the new Las Vegas Ballpark, as well as a “first look” at Chase Center, the new home of the Golden State Warriors! Download your FREE copy today!

Inside the report our editorial coverage includes:
— An in-depth look at the new Wi-Fi 6 network installed at Ohio State University’s Ohio Stadium;
— An in-person report on the Wi-Fi network at the ‘hottest’ stadium in minor league baseball, the Las Vegas Ballpark;
— A look at the single, converged fiber network infrastructure at the soon-to-open Dickies Arena in Fort Worth;
— A “First Look” at the Chase Center, the new home of the Golden State Warriors.

Download your free copy today!

We’d like to take a quick moment to thank our sponsors, which for this issue include Mobilitie, JMA Wireless, Corning, Boingo, MatSing, Cox Business/Hospitality Network, Connectivity Wireless, and American Tower. Their generous sponsorship makes it possible for us to offer this content free of charge to our readers. We’d also like to welcome readers from the Inside Towers community, who may have found their way here via our ongoing partnership with the excellent publication Inside Towers. We’d also like to thank the SEAT community for your continued interest and support.

As always, we are here to hear what you have to say: Send me an email to kaps@mobilesportsreport.com and let us know what you think of our STADIUM TECH REPORT series.

AT&T launching 5G-powered ‘fan experiences’ at AT&T Stadium for Cowboys opener

Dallas fan in mobile action at AT&T Stadium (not using 5G). Photo: Phil Harvey, MSR

AT&T is launching what it calls ‘5G experiences’ for fans at AT&T Stadium on Sunday during the Dallas Cowboys’ NFL home opener, including some augmented-reality experiences that will let fans take selfies with huge-sized virtual NFL players or dodge virtual tacklers in an AR-type game.

While the 5G network powering the experiences inside the stadium won’t be open or available for general use, AT&T said it will have Samsung Galaxy S10 5G phones on hand in several places around the venue for fans to test out the applications that AT&T claims “couldn’t be done wirelessly at this level before 5G.” And even though 5G networks are still a long ways away from being a mainstream reality for most wireless customers, you can expect the largest U.S. carriers to fight a 5G marketing battle all fall around football stadiums, especially at NFL venues where NFL partner Verizon is already at work installing 5G test networks for use this season. In fact, Verizon also has a press announcement out today about having installed 5G services in 13 NFL stadiums. So get ready, wireless types, it’s 5G season.

Here at MSR we will try to keep our heads above any claims of stadiums being the “first” 5G-enabled or 5G-ready until such networks are prevalent and available for any and all visitors. That being said, the activations planned by AT&T for Sunday’s Cowboys home opener against the New York Giants sound kind of cool, so if any MSR readers are on hand for the game please do try them out and send us a field report or at least a selfie or two.

According to an AT&T press release, the 5G-powered experiences available at the game Sunday will include a thing called “Hype Up Chants,” where fans will be able to see a 36-foot tall version of Cowboys players Dak Prescott and Ezekial Elliott among others by viewing them through the camera of a provided Samsung phone. Fans will also be able to record their own end zone dance next to virtual teammates, over a provided 3-D video again powered by the 5G network and a Samsung phone.

On the stadium’s east side fans will be able to “pose with the pros,” again recording a virtual video with players like Elliott in what AT&T is calling an “immersive column,” a setup connected to the 5G network via a Netgear Nighthawk 5G mobile hotspot. And at the stadium’s club level, another set of Samsung phones will be available to show off live player and team stats in a broadcast-like AR format, while other fans will get to play a virtual football game where they will dodge “virtual defensive robots,” who may or may not be more effective than the real humans on the football field.

We have an email in to AT&T to find out more details if possible, including any other vendors involved in AT&T’s millimeter-wave 5G setup inside its namesake arena. Stay tuned for updates as they become available. Below are some renderings of how the experiences are supposed to look.

The ‘Pose with the Pros’ column

The ‘Hype Up Chants’ look

Broncos Stadium at Mile High sees 12.63 TB of Wi-Fi during Garth Brooks show

The Garth Brooks show in Denver June 8 saw fans use a venue-best 12.68 terabytes of data on the Wi-Fi network at Broncos Stadium at Mile High, according to figures provided by the team’s IT department.

In what sounds like a great time for both attendees and the performer (see Tweet below) there were 48,442 unique devices connected at some point during the night, according to figures sent our way by Russ Trainor, senior vice president of IT for the Broncos. That’s a take rate of about 58 percent, with some 84,000 fans in the stadium that night. Trainor also said that there was a peak concurrent connection total of 34,952 devices, and that the network saw a throughput peak of 17.65 Gbps, also a record for the venue.

The previous top Wi-Fi event at the Broncos’ home was a Taylor Swift concert last year, where the Wi-Fi network saw just over 8 TB of traffic. Looks like the continued improvements to the venue’s Wi-Fi network are able to handle more traffic.

THE MSR TOP 21 FOR WI-FI

1. Super Bowl 53, Mercedes-Benz Stadium, Atlanta, Ga., Feb. 3, 2019: Wi-Fi: 24.05 TB
2. NCAA Men’s 2019 Final Four semifinals, U.S. Bank Stadium, Minneapolis, Minn., April 6, 2019: Wi-Fi: 17.8 TB
3. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
4. NCAA Men’s 2019 Final Four championship, U.S. Bank Stadium, Minneapolis, Minn., April 8, 2019: Wi-Fi: 13.4 TB
5. Garth Brooks Tour, Broncos Stadium at Mile High, June 8, 2019: Wi-Fi: 12.63 TB
6. 2018 College Football Playoff Championship, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Jan. 8, 2018: Wi-Fi: 12.0 TB*
7. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
8. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
9. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
10. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
11. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
12. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
13. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
14. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
15. SEC Championship Game, Alabama vs. Georgia, Mercedes-Benz Stadium, Atlanta, Ga., Dec. 1, 2018: Wi-Fi: 8.06 TB*
16. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
17. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
18. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
19. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
20. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
21. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB

* = pending official exact data

Federated Wireless completes ESC network for CBRS

One of the coastal sensors deployed in Federated Wireless’ ESC network. Credit: Federated Wireless

Federated Wireless announced Monday the completion of its environmental sensing capability (ESC) network, in what may be one of the final stepping stones toward commercial deployments of networks in the CBRS band.

Under the unique shared-spectrum licensing structure of the CBRS (Citizens Broadband Radio Service) band, a swath of 150 MHz in the 3.5 GHz range, an ESC network must be in place to sense when U.S. Navy ships are using the band. What Federated is announcing Monday is that its ESC network is ready to go, one of the final things needed before commercial customers of Federated’s products and services would be able to formally start operating their networks.

Though the Federated ESC network is still pending final FCC approval, Federated president and CEO Iyad Tarazi said in a phone interview that the company “expects to get the green light [from the FCC] in June,” with the commercial customer launches following soon behind. Federated, a pure-CBRS startup with $75 million in funding, also offers Spectrum Access Services (SAS), another part of the CBRS puzzle to help ensure that any network operators who want to play in the shared-space sandbox that is CBRS are only using spectrum chunks that are free of any higher-priority traffic.

According to Tarazi Federated already has 25 customers testing its gear and services in getting ready to launch CBRS networks, a yet-unnamed group of entities that Tarazi said includes wireless carriers, enterprise companies looking to launch private networks, and even some large public venues.

Private networks first for venues?

The early thinking on CBRS use cases for sports stadiums includes the possibility of using private LTE networks for sensitive internal operations like ticketing and concessions, or even for closed-system video streaming and push-to-talk voice support. In the longer-term future, CBRS has been touted as a potential way to provide a neutral-host network that could support fan-facing carrier offload much like a current distributed antenna system (DAS), but to get to that place will still likely require some more-advanced SIM technology to be developed and deployed in client devices like cellphones.

But the potential of a new, huge chunk of spectrum — and the possibility of teams, leagues and venues being able to own and operate their own networks — has created a wide range of interest in CBRS among sports operations. While many of those same entities already operate stadium Wi-Fi networks, CBRS’s support for the cellular LTE standard theoretically could support faster, more secure networks. However, the emerging Wi-Fi 6 standard may close the performance gaps between cellular and Wi-Fi in the near future; many networking observers now seem to agree that most venues will likely see a continued mix of Wi-Fi and cellular systems in the near future, possibly including CBRS.

Already, the PGA and NASCAR have live tests of CBRS networks underway, and the NFL and Verizon have kicked the ball around with CBRS tests, reportedly for possible sideline headset network use.

While CBRS will potentially get more interesting when the commercial deployments become public, if you’re a network geek you will be able to appreciate some of the work done by Federated to get its ESC network operational, starting with the deployments of sensors on coastal structures as varied as “biker bars and luxe beach resorts,” according to a Federated blog post.

Tarazi, who was most recently vice president of network development at Sprint, said the Federated ESC network is “triple redundant,” since losing just one sensor could render a big chunk of spectrum unusable.

“If you lose a sensor, you lose hundreds of square miles of [available] network,” Tarazi said. “That’s a big deal.”

And ensuring network availability is in part what Federated’s clients will be paying the company for, part of the puzzle that when put together will theoretically open up wireless spectrum at a much lower cost compared to purchasing licensed spectrum at auction. As one of the pick-and-shovel providers in the CBRS gold rush, Tarazi and Federated may be the only ESC game in town for a while, as the joint effort between CommScope and Google to build another ESC is not expected to be completed until later this year at the earliest.

“I feel like we’re at an inflection point now,” Tarazi said. “It feels good to be leading this wave.”

Commentary: Cheer, Cheer for old Wi-Fi

A hoops fan records action during the FInal Four at U.S. Bank Stadium. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

News item: Super Bowl 53 sees 24 terabytes of Wi-Fi data used.

Second news item: Final Four weekend sees 31.2 terabytes of Wi-Fi data used.

Even as people across the wireless industry seem ready to dig Wi-Fi’s grave, the view from here is not only is Wi-Fi’s imminent death greatly exaggerated, things may actually be heading in the other direction — Wi-Fi’s last-mile and in-building dominance may just be getting started.

The latest ironic put-down of Wi-Fi came in a recent Wall Street Journal article with the headline of “Cellphone Carriers Envision World Without Wi-Fi,” in which a Verizon executive calls Wi-Fi “rubbish.” While the article itself presents a great amount of facts about why Wi-Fi is already the dominant last-mile wireless carrier (and may just get stronger going forward) the article doesn’t talk at all about the Super Bowl, where Verizon itself basically turned to Wi-Fi to make sure fans at the big game who were Verizon customers could stay connected.

Wi-Fi speedtest from U.S. Bank Stadium during the Final Four championship game.

As readers of MSR know, the performance of the cellular DAS at Mercedes-Benz Stadium in Atlanta has been a question mark since its inception, and the emergence of competing lawsuits between lead contractor IBM and supplier Corning over its implementation means we may never learn publicly what really happened, and whether or not it was ever fixed. Though stadium tech execs and the NFL said publicly that the DAS was fine for the Super Bowl, Verizon’s actions perhaps spoke much louder — the carrier basically paid extra to secure part of the Wi-Fi network bandwidth for its own customers, and used autoconnect to get as many of its subscribers as it could onto the Wi-Fi network.

While we did learn the Wi-Fi statistics in detail — thanks to the fact that Wi-Fi numbers are controlled by the venue, not the carriers — it’s interesting to note that none of the four top cellular providers in the U.S. would give MSR a figure of how much cellular traffic they each saw in the stadium on Super Sunday. For the record, stadium officials said they saw 12.1 TB of data used on the Mercedes-Benz Stadium DAS on Super Bowl Sunday, a figure that represents the total traffic from all four carriers combined. But how that pie was split up will likely forever remain a mystery.

AT&T did provide a figure of 23.5 TB for Super Bowl traffic inside the venue as well as in a 2-mile radius around the stadium, and Sprint provided a figure (25 TB) but put even a less-measurable geographic boundary on it, meaning Sprint could have basically been reporting all traffic it saw anywhere inside the greater Atlanta city limits. Verizon and T-Mobile, meanwhile, both refused to report any Super Bowl cellular statistics at all.

An under-seat Wi-Fi AP placement in the end zone seating at the Final Four.

Verizon also did not reply to a question about how much traffic it saw on the Verizon-specific Wi-Fi SSID inside the venue. While we get the marketing reasons for not reporting disappointing stats (why willingly report numbers that make you look bad?), it seems disingenious at best for one Verizon executive (Ronan Dunne, executive vice president and president of Verizon Wireless) to call Wi-Fi “rubbish” when another part of the company is relying heavily on that same rubbish technology to make sure its customers can stay connected when the cellular network can’t keep up. One man’s trash, I guess, is another division’s treasure.

Wi-Fi 6 and more spectrum on the way

For venue owners and operators, the next few years are likely going to be filled with plenty of misinformation regarding the future of wireless. The big carriers, who pull in billions each quarter in revenue, are staking their near-term future on 5G, a label for a confusing mix of technologies and spectrum chunks that is unlikely to be cleared up anytime soon. Unlike the celluar industry change from 3G to 4G — a relatively straightforward progression to a new and unified type of technology — the change to 5G has already seen carriers willing to slap the marketing label on a different number of implementations, which bodes many headaches ahead for those in the venue space who have to figure out what will work best for their buildings and open spaces.

There’s also the imminent emergence of networks that will use the CBRS spectrum at 3.5 GHz, which will support communications using the same LTE technology used for 4G cellular. Though CBRS has its own challenges and hurdles to implementation, because it is backed by carriers and the carrier equipment-supply ecosystem, you can expect a blitz of 5G-type marketing to fuel its hype, with poor old Wi-Fi often the target for replacement.

While the Wi-Fi Alliance and other industry groups rallying around Wi-Fi might seem like the Rebel Alliance against a First Order dreadnought, if I’ve learned anything in my career of technology reporting it’s that you should never bet against open standards. I’ve been around long enough to see seemingly invincible empires based on proprietary schemes collapse and disappear under the relentless power of open systems and standards — like Ethernet vs. DEC or IBM networking protocols, and TCP/IP vs. Novell — to count out Wi-Fi in a battle, even against the cellular giants. In fact, with the improvements that are part of Wi-Fi 6 — known also as 802.11ax in the former parlance — Wi-Fi is supposed to eventually become more like LTE, with more secure connections and a better ability to support a roaming connection and the ability to connect more clients per access point. What happens then if LTE’s advantages go away?

With Wi-Fi 6 gear only now starting to arrive in the marketplace, proof still needs to be found that such claims can work in the real world, especially in the demanding and special-case world of wireless inside venues. But the same hurdles (and maybe even more) exist for CBRS and 5G technologies, with big unanswered questions about device support and the need for numerous amounts of antennas that are usually ignored in the “5G will take over the world soon” hype stories. I’d also add to that mix my wonder about where the time and talent will come from to install a whole bunch of new technologies that will require new learning curves; meanwhile, as far as I can tell the companies supporting Wi-Fi continue to add technology pros at ever-growing user and education conferences.

So as we ready for the inevitable challenge of sifting through cellular FUD and hype let’s have a cheer for good old Wi-Fi — for now the champion of the biggest data-demand days in venues, and maybe the leader for years to come.

Super Bowl recap: 24 TB for Wi-Fi, 12 TB for DAS

Pats fans celebrate with a selfie at the end of Super Bowl 53. Credit all photos: Mercedes-Benz Stadium (click on any picture for a larger image)

Super Bowl 53 at Atlanta’s Mercedes-Benz Stadium rewrote the record book when it comes to single-day stadium Wi-Fi, with 24.05 terabytes of traffic seen on the stadium’s network. That is a huge leap from the official 16.31 TB seen at last year’s Super Bowl 52 in Minneapolis at U.S. Bank Stadium.

According to official statistics provided by Extreme Networks, new high-water marks were set last Sunday in every category of network measurement, including an amazing 48,845 unique users on the network, a take rate of 69 percent out of the 70,081 who were in attendance to watch the New England Patriots beat the Los Angeles Rams 13-3. The average Wi-Fi data use per connected fan also set a new record, with the per-fan mark of 492.3 megabytes per user eclipsing last year’s mark of 407.4.

While fans might have preferred some more scoring excitement during the game, the lack of any tense moments in network operations was a perfect outcome for Danny Branch, chief information officer for AMB Sports & Entertainment.

“I was ecstatic on how [the network] executed, but honestly it was sort of uneventful, since everything went so well,” said Branch in a phone interview the week after the game. Though network performance and fan usage during some of the big events leading up to the Super Bowl had Branch thinking the Wi-Fi total number might creep near the 20-terabyte range, the early network use on game day gave Branch a clue that the final number might be even higher.

“When I saw the initial numbers that said we did 10 [terabytes] before kickoff we didn’t know where it would end,” Branch said. “When we were watching the numbers near the end of the game, we were just laughing.”

Aruba APs and AmpThink design shine

Editor’s note: This report is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of the new Wi-Fi and DAS networks being planned for the University of Colorado, as well as a profile of Wi-Fi at Little Caesars Arena in Detroit! DOWNLOAD YOUR FREE COPY now!

Digital device use once again set records at the NFL’s championship game.

With some 1,800 APs installed inside Mercedes-Benz Stadium — with most of the bowl seating APs located underneath the seats — the Wi-Fi gear from Aruba, a Hewlett Packard Enterprise company, in a design from AmpThink, also saw a peak throughput rate of 13.06 Gbps, seen at halftime. The peak number of concurrent network users, 30,605, also took place during the halftime show, which featured the band Maroon 5 (whose show played to mixed reviews).

Extreme Networks, which provides Wi-Fi analysis in a sponsorship deal with the NFL, had a great list of specific details from the event. Here are some of the top-line stats:

Need proof that people still watch the game? Out of the 24.05 TB total, Extreme said 9.99 TB of the traffic took place before the kickoff, followed by 11.11 TB during the game and halftime, and another 2.95 TB after the game concluded.

On the most-used apps side, Extreme said the most-used social apps were, in order of usage, Facebook, Instagram, Twitter, Snapchat and Bitmoji; on the streaming side, the most-used apps were iTunes, YouTube, Airplay, Spotify and Netflix. The most-used sporting apps by fans at the game were, in order, ESPN, NFL, the Super Bowl LIII Fan Mobile Pass (the official app for the game), CBS Sports (which broadcast the game live) and Bleacher Report.

Did Verizon’s offload spike the total?

While Super Bowl Wi-Fi traffic has grown significantly each year since we started reporting the statistics, one reason for the bigger leap this year may have been due to the fact that Verizon Wireless used its sponsorship relationship with the NFL to acquire its own SSID on the Mercedes-Benz Stadium Wi-Fi network.

Hard copy signage in the stadium helped direct fans to the Wi-Fi.

According to Andrea Caldini, Verizon vice president for networking engineering in the Eastern U.S., Verizon had “autoconnect in play,” which meant that any Verizon customer with Wi-Fi active on their devices would be switched over to Wi-Fi when inside the stadium.

“It’s going to be a good offload for us,” said Caldini in a phone interview ahead of the Super Bowl. While Verizon claimed week to have seen “record cellular traffic” as well during Super Bowl Sunday, a spokesperson said Verizon will no longer release such statistics from the game.

According to Branch, the NFL helped fans find the Wi-Fi network with additional physical signage that was put up just for the Super Bowl, in addition to rotating messages on the digital display screens around the stadium.

“The venue was well signed, we really liked what they [the NFL] did,” Branch said. Branch said the league also promoted the Wi-Fi link throughout the week, with a common ID at all the related Super Bowl activity venues, something that may have helped fans get connected on game day.

No issues with the DAS

One of the parts of the wireless mix at Mercedes-Benz Stadium, the cellular distributed antenna system, was under scrutiny after a lawsuit emerged last fall under which technology supplier IBM sued Corning over what IBM said was faulty installation. While Corning has disputed the claims, over the past year IBM, the Falcons and the NFL all said they got the DAS in working order, and according to Branch “all the carriers were pleased” with its operation during the Super Bowl.

There was only one, but it helped increase the wireless traffic.

According to Branch, the Falcons saw 12.1 TB of traffic on the in-stadium DAS on Super Bowl Sunday, including some traffic that went through the Matsing Ball antennas. Branch said the two Matsing Balls, which hang from the rafters around the Halo Board video screen, were turned back on to assist with wireless traffic on the field during the postgame awards ceremony.

Overall, the record day of Wi-Fi traffic left Branch and his team confident their infrastructure is ready to support the wireless demands of more big events into the future, including next year’s NCAA men’s Final Four.

“Until you’ve taken the car around the track that fast, you don’t really know how it will perform,” Branch said. “But so much work was done beforehand, it’s great to see that it all paid off.”