Taylor Swift shows card 3+ TB each, and push Levi’s Stadium Wi-Fi past half-million user mark

Taylor Swift at Levi's Stadium. All photos: Levi's Stadium (click on any picture for a larger image)

Taylor Swift at Levi’s Stadium. All photos: Levi’s Stadium (click on any picture for a larger image)

Because her humungous stage kept Levi’s Stadium from filling to capacity, Taylor Swift’s Aug. 14 and 15 shows didn’t come close to setting a Wi-Fi capacity record at the venue, as some had predicted. But with almost 20,000 unique users the first night and almost 24,000 the second, the “1989” tour events pushed the cumulative Levi’s Stadium Wi-Fi user number past the half-million mark, just more than a year after the venue officially opened.

Thanks to Levi’s Stadium owners and operators, the San Francisco 49ers, we have some very interesting statistics about Wi-Fi use at large outdoor stadiums. Now that 509,524 unique users have logged in to the Levi’s Stadium Wi-Fi network during its numerous football and other events, the networking team has some interesting observations, including the fact that concertgoers use more bandwidth than football fans.

Over the 28 events hosted at the stadium in the 54 weeks (not counting this past weekend’s preseason game with the Dallas Cowboys) the Levi’s Stadium Wi-Fi network has carried a total of 56.88 terabytes of data, according to figures sent to us by Roger Hacker, senior manager, corporate communications for the Niners. One of the more interesting tidbits was the sustained connectivity during concert events; from Hacker, these direct notes:

Concerts generate up to 65% more load per fan than sporting events.

o For 2014 NFL season, the average fan on Wi-Fi used 100MB.

o For One Direction and Taylor concerts, the average fan consumed 164MB.

Concerts are generating higher sustained loads on the network than sporting events.

o For One Direction, the network was over 2 Gbps for 1 hour and 15 minutes continuously.

o For Taylor the network was over 2 Gbps for a total of 1 hour and 10 minutes continuously.

At many venues with Wi-Fi, the so-called “take rate” or the number of users actually logging in to the network is one key piece of data about how well the system is working. The idea is, the better it works, the more people log on. At the Taylor Swift concerts, the take rates were among the highest we’ve seen: For the first show with attendance of 50,393, there were 19,963 unique users on the Wi-Fi network; for the second show the numbers were 23,885 out of 52,479 in attendance.

Breaking 3 TB twice in a row

Let it be said, that even though the Swift concerts didn’t beat the all-time Levi’s Stadium Wi-Fi mark of 4.5 TB set by WrestleMania 31 back in March, each of the shows passed the 3 TB total mark, with 3.31 TB used on Aug. 14 and 3.807 TB used on Aug. 15. And remember, that’s with just a little more than 50,000 fans in the house, far fewer than the 76,976 who crammed in for the wrassling on March 31.

But even at other events that might not be as high on the “gotta do it” list, fans at Levi’s used the Wi-Fi in high numbers, as another of Hacker’s notes spells out:

On average, nearly 40% of people attending an event at Levi’s use the Wi-Fi.

For the first year, the average attendance at all events was 46,400 based on the VenueNext valid scans. (including smaller events as well as bigger events)

For the first year, the average unique wifi users per event was 18,200 (or 39% of attendance)

On-field Aruba Networks Wi-Fi AP at Levi's Stadium

On-field Aruba Networks Wi-Fi AP at Levi’s Stadium

Part of what might have made the Swift audience bigger users of Wi-Fi was a new, improved temporary Wi-Fi network for the field seats, an innovation crafted by Wi-Fi gear supplier Aruba Networks and the Levi’s Stadium networking team. By putting temporary Wi-Fi APs on both the walls surrounding the field level, on railings in the temporary seats and even underneath the temporary flooring, the stadium provides service to the premium-seat customers, a challenge for NFL stadiums who must keep regular Sunday-game networks from bleeding into the field area (because that’s where the league operates its own Wi-Fi network for game operations). For what it’s worth, we also heard from DAS supplier DAS Group Professionals who said they were going to have temporary DAS antennas on the field as well for the Swift concerts. No DAS stats yet, however.

Earlier this summer at the annual SEAT Conference, we had a very interesting panel discussion about which stats really matter when it comes to stadium Wi-Fi usage — though I will always remain a sucker for top-line totals, I do agree that there should probably be separate categories for events like the Swift concerts, the WrestleMania events, and regular football games. What is catching my attention more lately are numbers like the sustained connectivity and the unique and concurrent numbers of users, since in the end the bottom line on stadium Wi-Fi network performance has to be how many people are using it. A year in, it looks like the Levi’s Stadium network has passed a crucial test, in that people are both finding it and using it, even if they are not regular attendees or season-ticket holders. Those facts say a lot about how well the Levi’s Stadium system works, and should be numbers stadium tech professionals look to when assessing their own deployments.

More Swift shots below. Enjoy.

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Boingo, Aruba behind new Wi-Fi deployment at Kansas State’s football stadium

The WIldcats take the field at Bill Snyder Family Stadium. All photos: Kansas State website. (click on any photo for a larger image)

The WIldcats take the field at Bill Snyder Family Stadium. All photos: Kansas State website. (click on any photo for a larger image)

So far we haven’t seen any press releases but a web-posted letter to Kansas State supporters from Athletic Director John Currie confirms that Boingo Wireless and Aruba Networks are part of a new Wi-Fi and DAS deployment at the Bill Snyder Family Stadium that will have at least 300 antennas of some kind bringing service to the 50,000-seat venue.

Bill Snyder, still the head coach at the stadium that bears his name, will lead the Wildcats into the 2015 football season knowing that fans in Manhattan — Manhattan, Kansas — will now have sufficient bandwidth to stay connected while they cheer on the team. While the letter from AD Currie wasn’t clear on details and specifics — at least not to the MSR level of clarity — it did say that “When you arrive for Fan Appreciation Day this weekend [last weekend] you’ll likely notice a few of the 300-plus new Wi-Fi and Distributed Antenna System (DAS) fixtures being installed around Bill Snyder Family Stadium as we work to address connectivity for cell phones and other personal electronic devices throughout the stadium.” So we’re not sure if that means 300 APs for Wi-Fi and then a DAS, or if that means 300 antenna systems for both. We’ve got messages out to everyone involved, so watch for a follow-up with some more details as they are available.

Screenshot of map on new K-State app.

Screenshot of map on new K-State app.

The letter from Currie went on to say that the network will be in a testing mode the first couple games, and then the school and its new communication partners will move on to bring similar connectivity to Bramlage Coliseum, the K-State hoops arena, before the basketball season starts.

New app as well

K-State also has a new gameday football app, built by the Boulder, Colo.-based Sportslabs, the first big program we’ve heard of that is using Sportslabs. We haven’t yet seen the app in action but according to the K-State website plug it seems like it will have most of the usual bells and whistles, but not anything fancier like instant replays or food ordering. Stay tuned as we get more info.

The K-State deal is a return to the public eye for Boingo, which had a spate of venue announcements a year or so ago and then pulled back out of the spotlight until coming back a bit recently with an NBA announcement. Boingo using Aruba gear is also a new twist for us, but not surprising as HP’s recent acquistion Aruba has been steadily winning new stadium deals and continues to innovate at already-deployed venues (watch for an upcoming report about the temporary on-field Wi-Fi network that Aruba and the San Francisco 49ers deploy for concerts and other events at Levi’s Stadium).

Are you ready for some football?

Are you ready for some football?

Tap.in2 seeks more orders in expanding market for stadium in-seat food delivery apps

Screen shot of Tap.in2's Cavs Eats app. (Click on any photo for larger image)

Screen shot of Tap.in2’s Cavs Eats app. (Click on any photo for larger image)

After a successful beta-type trial with the Cleveland Cavaliers this past season, startup Tap.in2 is seeking new customers for its in-seat food and beverage delivery app, which lets sports fans order and receive concessions without having to stand in lines.

Unlike the well-publicized debut of stadium-wide in-seat delivery services offered last year at the San Francisco 49ers’ new Levi’s Stadium, the Tap.in2 program at the Cavs’ Quicken Loans Arena flew a bit under the radar and was only offered during the last 22 home games, including the Cavaliers’ home appearances in the NBA Finals. But according to Mike Jacobs, president and co-founder of the Cleveland-based Tap.in2, there are plenty of professional sports franchises interested in adding in-seat concessions delivery to their arenas, and Jacobs is confident Tap.in2 will soon announce some new customers beyond the Cavaliers and beyond the NBA.

Though he didn’t have any names to officially announce, Jacobs held a recent phone interview with MSR while at an airport en route to meeting with a potential (unnamed) new customer. With somewhere north of $575,000 in reported funding, the six full-time employees and six part-timers at Tap.in2 will be competing mainly with Levi’s Stadium app developer VenueNext and its recent $9 million funding round in the new but rapidly expanding market for stadium in-seat food delivery apps. VenueNext, which said it will soon announce as many as 30 new customers, is rumored to be bringing its food-delivery expertise to other NFL stadiums this fall, but so far MSR has been unable to confirm any official deals.

Avoiding the lines

If there’s any app whose potential value needs no explaining to sports fans it’s in-seat delivery, which targets one of the biggest pain points of attending live events: Having to wait in line for concessions. In the recent past many arenas have added delivery services for suites and premium seating areas, usually facilitated by ushers with handheld wireless devices for ordering. But in most venues, the balance of fans still have to queue up for food and beverages, usually missing some game action while doing so. But now, with most big arenas having high-capacity Wi-Fi and DAS networks, the idea is to let fans use their smartphones to order concessions, allowing them to enjoy more of what they came to the stadium for in the first place.

VenueNext screen shot of food ordering feature on app.

VenueNext screen shot of food ordering feature on app.

Tap.in2’s Jacobs said one such story from his game-attending past — a New York Yankees game back in 1993 — planted one seed for the idea that eventually became Tap.in2’s app. At that long ago game Jacobs remembers his father missing three innings of some crucial late-season action merely to obtain a soft pretzel and some hot chocolate. A couple years ago while at college in Berkeley, Jacobs and his roommate Jordan Syms took the idea of eliminating concession line time and ran with it, building the startup that would become Tap.in2, a career path that led them to Cleveland.

As a portfolio company at the startup accelerator called Bizdom started by Cavaliers owner Dan Gilbert, Syms and Jacob led their team to deliver an app that would let food and beverages be delivered to Cavs fans — starting very very slowly but then building over time.

“For the first game the service was turned on, we had two seats live,” said Jacobs. The pair of lucky long-time Cavs season ticket holders, he said, racked up seven orders during the inaugural game, providing “good feedback.” After that the service was expanded to cover a single section, then two sections, eventually scaling up to support the entire lower bowl at the 20,562-seat Quicken Loans Arena. According to Jacobs by the end of the season the service was facilitating “hundreds” of orders per game and was already returning some interesting stats, like 80 percent of the orders being beverages and an average spend per order of $32. In addition to food and drinks, the Tap.in2 app also supports the sale of in-game “experiences,” like being able to shoot baskets on the court after the game.

Integration with existing app and services the key

Jacobs said the Tap.in2 technology is designed to be easily integrated with an existing team app, like the NeuLion-built app used by Cavs fans. He also credited food and beverage provider Aramark for having incredibly efficient operations to allow for smooth delivery of orders, a human engineering problem that can sometimes go haywire when scaled up unexpectedly.

Front screen of Cavs Eats app.

Front screen of Cavs Eats app.

If there is any sticking point to the food and beverage delivery services it’s the human engineering side of the equation, mainly guessing how many “runners” will be needed to ensure prompt delivery of orders. Our guess is that unlike Levi’s Stadium, which offers the delivery service to every fan in every seat for NFL games, many stadiums will opt to start with delivery services to smaller sections of fans, like premium seating, until operational issues are fully worked out. (Most will probably have service to more than two seats, however.)

On the technical side, delivery apps need to integrate with back-of-the-house point of sale systems, and must be easy enough for fans to understand and stable enough for fans to trust with sensitive information like credit card numbers. But from industry interviews and reporting, it’s our guess that we will soon see a slew of food-delivery announcements at big pro and college venues this fall, from both VenueNext and possibly some from Tap.in2 as well. (Bypass Mobile, which once offered in-seat delivery via a service called Bypass Lane, appears to have completely switched to providing back-of-the-house POS systems for stadiums and other large public venues.) The trick for both the bigger VenueNext and Tap.in2 will be how well and how quickly they can integrate their delivery functionality with existing apps, something that is never an exact science.

Chicago Cubs tap NFL deployment expertise of Extreme, DGP for new Wi-Fi, DAS at Wrigley Field

Artist rendering of the proposed fan plaza outside Wrigley Field. Renderings courtesy of the 1060 Project.

Artist rendering of the proposed fan plaza outside Wrigley Field. Renderings courtesy of the 1060 Project.

The video boards above the historic ivy-covered outfield walls are only the first clue that this isn’t your grandpa’s Wrigley Field anymore.

And though you won’t be able to see it, new Wi-Fi and DAS networks are coming soon to the Friendly Confines, as part of the Ricketts Family’s ambitious remake of Wrigley Field and its surrounding area. And according to Cubs IT executives, the team is tapping firms with NFL stadium expertise to bring not just fast and thorough wireless coverage to fans, but also back-end ownership and analytics so that the team can more effectively track online activity to improve the fan experience as well as improve the team’s return on infrastructure investment.

Though Wrigley Field has had full fan-facing Wi-Fi for longer than most Major League Baseball stadiums — the AT&T-built network arrived in 2012 — with the major overhaul of not just the park itself but the surrounding areas outside beginning this offseason, it was time to rethink the team’s overall approach to wireless connectivity, said Andrew McIntyre, senior director of information technology for the Chicago Cubs.

As part of the team’s ongoing 1060 Project the Ricketts family (which owns the Cubs) is not only adding more concessions and other fan amenities to Wrigley, they are also building a fan plaza outside the main gate as well as building a retail/office building and eventually a boutique hotel on the edge of the famed ballpark property at Chicago’s somewhat slanted corner of Clark and Addison. (If you don’t get the “1060” label, we suggest you ask Elwood Blues what the address of Wrigley Field is.)

“As it all starts looking more like a campus, it changes the dynamics” of how you provide wireless coverage to all areas, said McIntyre. As a regular attendee, speaker and steering council member of the SEAT Conference — the premier gathering of stadium technology professionals — McIntyre was well aware of all the new trends for large-venue Wi-Fi and DAS deployments, some of which were taking place in football stadiums across the country.

“We understood what was happening with other leagues in regards to Wi-Fi and DAS from what we saw at SEAT,” said McIntyre, in an interview at this summer’s SEAT Conference in San Francisco. “We started to evaluate those deployments and ideas as we were getting ready for our restoration.”

The Winners: Wi-Fi with a heavy side of analytics, and team-owned DAS

Cubs fans know how to enjoy a day at the park. Photo: Lisa Farrell, MSR

Cubs fans know how to enjoy a day at the park. Photo: Lisa Farrell, MSR

As major construction took place this past offseason, the Cubs de-activated the AT&T Wi-Fi network that had previously served fans inside the ballpark. Even though it doesn’t sound very old, McIntyre notes that many other stadiums around the country have had to completely overhaul Wi-Fi networks built just several years ago, due to the ever-increasing demand for more bandwidth and the rapid introduction of new phones and devices that fans are bringing to games.

“AT&T had previously controlled both the DAS and the Wi-Fi, and [to them] the Wi-Fi was kind of a ‘check the box thing,’ ” McIntyre said. “The scope [of the network] was just for Wrigley Field only. When we took down the Wi-Fi while we replaced the bleachers, we looked more toward the future.”

What McIntyre and the Cubs IT team saw was a future where Wi-Fi was used not only to provide connectivity, but to also provide a deep link between venue owners and operators and the digital activities of their visitors, through advanced analytics of Wi-Fi traffic. In the end the Cubs selected Wi-Fi provider Extreme Networks for the Wrigley project, in no small part due to Extreme’s experience in deploying Wi-Fi networks and Wi-Fi analytics inside numerous NFL stadiums.

“We saw patterns emerging in other leagues, and especially in the NFL, where the league and teams called out analytics,” said McIntyre. Extreme, which has a partnership deal with the NFL as its preferred provider of Wi-Fi analytics for its Purview software, has provided analytics help at recent Super Bowls in addition to being part of stadium Wi-Fi deployments for the New England Patriots, the Philadelphia Eagles and the Seattle Seahawks, among others.

“A lot of times talk about Wi-Fi is simply about coverage and capacity, and more, more, more,” McIntyre said. “The question of ‘what are you doing with the service’ becomes an afterthought.” McIntyre noted that in some cases, the NFL has deployed Extreme analytics on top of Wi-Fi infrastructure with gear from another manufacturer. “What they [Extreme] are able to provide [with analytics] is night and day compared to the competition,” McIntyre said.

Back of the iconic Wrigley bleachers, circa 2014. Photo: Paul Kapustka, MSR

Back of the iconic Wrigley bleachers, circa 2014. Photo: Paul Kapustka, MSR

John Brams, director of Sports and Entertainment at Extreme Networks, called the coming Wrigley Field network “a signature deployment.” Wrigley Field itself is expected to have Wi-Fi service in time for the 2016 season, McIntyre said.

DAS: Neutral host instead of carrier-led

On the DAS side of the wireless equation, McIntyre and the Cubs team were impressed with the cellular network deployment at the San Francisco 49ers’ new venue, Levi’s Stadium, a deployment done by the lesser-known firm DAS Group Professionals, or DGP. While many may have first heard of DGP for its Levi’s Stadium deployment, DGP does have other large-venue experience, having built previous cellular networks for airports and the San Francisco Bay area’s BART light-rail service.

At Levi’s Stadium, DGP worked with the Niners to build a neutral-host DAS deployment that is owned and controlled by the team, an emerging trend for stadium owners and operators who don’t want to simply concede control to wireless carriers. Under a neutral-host deployment the owner or operator of the DAS typically builds a non-carrier-specific antenna infrastructure, and then charges wireless carriers to connect their systems to the back end of that network.

At a prior SEAT event McIntyre said the Cubs team talked to the Niners about why they went with DGP, and liked what they heard.

“The venue-owned DAS solution was a business model we liked,” McIntyre said, “It perfectly aligns with our strategy of being closer to the fan base and not one step removed.”

Steve Dutto, president of DGP, said the Cubs contract “validates our work at Levi’s Stadium.” The new DAS, McIntyre said, should be fully functional by 2017.

Artist rendering of the home plate view after all construction done.

Artist rendering of the home plate view after all construction done.

Futbol Fans like Wi-Fi: Barcelona vs. ManU match at Levi’s Stadium uses 2.62 TB

ManU and Barca at Levi's Stadium. All photos: Levi's Stadium.

ManU and Barca at Levi’s Stadium. All photos: Levi’s Stadium.

It was futbol, not football, that drew 68,416 fans to Levi’s Stadium July 25 for a match between European powerhouses FC Barcelona and Manchester United, a game that finished in a 3-1 ManU victory and with 2.62 terabytes of Wi-Fi data used, according to the Levi’s Stadium networking crew.

With fans arriving early for the 1 p.m. start the Wi-Fi measurements were taken over 7 hours from 9 a.m. to 4 p.m., according to Roger Hacker, senior manager, corporate communications for the San Francisco 49ers, who own and operate Levi’s Stadium. During that period there were 25,643 unique users of the stadium’s Wi-Fi network, with the maximum number of concurrent users of 18,322 taking place five minutes after the game’s start.

Action from the pitch!

Action from the pitch!

The Wi-Fi peak usage bandwidth of 2.966 Gbps was reached five minutes later, no doubt as the sellout crowd started sending the pictures and videos they took of the start of the match. The average Wi-Fi bandwidth used during the 7 measured hours of the event was 1.584 Gbps, according to the Niners.

Though the Wi-Fi usage didn’t come close to the stadium record mark of 4.5 TB set at WrestleMania 31 in March, or even the high-water Wi-Fi mark for football set on Sept. 14 at last year’s regular season home opener against the Chicago Bears, it did eclipse some football Wi-Fi totals near the end of last season, showing that soccer fans will find and use Wi-Fi even though their sport has much less non-active time than American football.

One event on the Levi’s Stadium calendar that may dwarf even WrestleMania for Wi-Fi usage is the upcoming Taylor Swift concerts Aug. 14 and 15; it will be interesting to see how Taylor Swift fans use the network, and if they can surpass WWE fans even though it looks like the stadium will have fewer available seats because of the concert stage setup.

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AT&T Stadium, Levi’s Stadium tops for stadium Wi-Fi usage

Niners' Flickr promotion on scoreboard at Levi's Stadium. Photo: Paul Kapustka, MSR

Niners’ Flickr promotion on scoreboard at Levi’s Stadium. Photo: Paul Kapustka, MSR

There’s no competition and no wagering, but if you wanted to find the sports stadium that handles the most Wi-Fi traffic, two of your top finalists would no doubt be Levi’s Stadium and AT&T Stadium, which both recently released some season-long Wi-Fi statistics to Mobile Sports Report, including year-long totals in excess of 40 terabytes for Levi’s Stadium and 50+ TB for AT&T Stadium.

Levi’s Stadium, the brand-new home of the San Francisco 49ers located in Santa Clara, Calif., has carried more than 45 TB of traffic on its Wi-Fi network through 20 events, according to Chuck Lukaszewski, very high density architect in the CTO Office of Aruba Networks, an HP Company (Aruba is the Wi-Fi gear suppler to Levi’s Stadium). During those events — 10 of which were NFL games, the other 10 a list including college games, concerts, a hockey game and a wrestling event — the Levi’s Stadium network saw approximately 415,000 unique users, Lukaszewski said.

Down in Texas, the home of the Dallas Cowboys reported some similar Wi-Fi statistics, with a total tonnage mark of 42.87 TB across 11 NFL games and six college games, according to John Winborn, chief information officer for the Dallas Cowboys Football Club. During those games the AT&T Stadium Wi-Fi network saw more than 500,000 unique connections, Winborn said. Winborn also said that AT&T Stadium saw almost an additional 10 TB in usage from concerts and from hosting the NCAA’s Final Four in 2014, pushing the venue’s Wi-Fi usage mark to 52.17 TB. “This [total] does not include our dirt events (Supercross, Monster Trucks, Rodeos) and other full stadium events that would give us an even higher number,” Winborn added in an email to MSR.

AT&T Stadium at College Football Playoff championship game. Photo: Paul Kapustka, MSR

AT&T Stadium at College Football Playoff championship game. Photo: Paul Kapustka, MSR

For comparison, for football games Levi’s Stadium has a normal capacity of 68,500, with additional seating available (including on-field seats for concerts and other events) that can bring capacity to nearly 80,000. AT&T Stadium has a listed football capacity of 85,000, but that number can also be expanded with standing-room only numbers; according to Wikipedia AT&T Stadium had a record 105,121 fans in attendance for a Cowboys football game on Sept. 21, 2009, and had 108,713 fans in the stadium for the NBA All-Star game on Feb. 14, 2010.

Single-day connections for both pass Super Bowl marks

And while the most recent Super Bowl at the University of Phoenix Stadium in Glendale, Ariz., still holds what we believe to be the highest single-game data mark for Wi-Fi traffic at 6.2 TB, both Levi’s Stadium and AT&T Stadium have had events with Wi-Fi usage totals exceeding 4 TB, with March’s WrestleMania 31 hitting 4.5 TB at Levi’s Stadium and the January College Football Playoff championship game recording 4.93 TB of traffic at AT&T Stadium.

Scoreboard promo for the Levi's Wi-Fi network

Scoreboard promo for the Levi’s Wi-Fi network

Both AT&T Stadium and Levi’s Stadium surpassed the Super Bowl when it came to high-water marks for single-game connected user totals; somewhat ironically, AT&T Stadium set what is probably the highest-ever Wi-Fi connection total of 38,534 unique users (out of 91,174 in attendance) during last season’s home opener against the visiting 49ers. According to Winborn, the total was reached “largely due to heavy in-game promotion around the Wi-Fi upgrades and new stadium app.”

At Levi’s Stadium, the season home opener against the Chicago Bears saw 29,429 unique users on the Wi-Fi network, which was more than the 25,936 unique devices connected to the network at Super Bowl XLIX in Arizona. Levi’s Stadium also saw the highest number of concurrently connected users, 18,900, at the Bears game, compared to a high of 17,322 at the Super Bowl. At AT&T Stadium, Winborn said the season high for concurrently connected users was 27,523, recorded during the Cowboys’ home playoff game against the Detroit Lions.

Looking ahead to Super Bowl 50

According to Aruba’s Lukaszewski, the Wi-Fi network at Levi’s Stadium “did what it was supposed to do” last season, carrying high loads of wireless traffic. One stat the Levi’s team invented for its own network was “amount of time the network spent carrying more than 1 Gbps” — a total that Lukaszewski said reached 21 hours and 30 minutes across the 10 NFL events, and 31 hours 40 minutes across all 20 events.

For the upcoming football season and the hosting of Super Bowl 50 next February, the Levi’s Stadium Wi-Fi network will get some strategic Wi-Fi AP upgrades, specifically along some of the concourse areas where groups of standing fans had effectively blocked signals from under-the-seat APs near the tops of seating rows. Lukaszewski said the stadium team would add additional APs in areas where fans are spending time standing, as well as in concourse and plaza bar areas, where some structures were added during the season. Levi’s Stadium is also planning to deploy temporary under-the-seat APs when additional bleacher seats are added for the Super Bowl, Lukaszewski said.