FLAGSHIP SERIES: STADIUM TECH REPORTS

Introducing: The Stadium Connectivity Outlook survey!
To all stadium, arena, ballpark, race track, concert-hall, convention-center, airport, casino and other large public venue owners, operators and administrators and deployers of connectivity technology: We need you! That is, we need you to take our Stadium Connectivity Outlook survey, a vehicle designed to find out "where we're at, and where we're going" when it comes to connectivity technology and the business Read More>>
All MSR Blog Posts

S.F. Giants add more Wi-Fi, ‘virtual reality experience’ to AT&T Park for 2016 season
March 29, 2016 By Paul Kapustka
The first ballpark to bring Wi-Fi to its fans is still padding its networking lead, as AT&T Park will have 543 new or upgraded Wi-Fi access points for the 2016 season, according to the San Francisco Giants. Most of the new APs are of the under-seat variety, completing the team's three-year plan to put more APs under seats to increase network density and capacity. According to Bill Schlough, Read More>>

Betting the Under: Putting Wi-Fi antennas under seats is the hot new trend in stadium wireless networks
March 28, 2016 By Paul Kapustka
What do you typically find under stadium seats on game days? The traditional list might include bags and purses, and get-out-of-the-way items like empty popcorn tubs, used hot dog wrappers and drink cups no longer filled with fluids. And now you can add Wi-Fi access points and DAS antennas to the list. A growing trend is emerging to use under-seat antenna placements to bring wireless signals Read More>>

AT&T: NCAA Men’s hoops sites used 3.6 TB of cellular data
March 22, 2016 By Paul Kapustka
While your bracket was busy getting busted, AT&T said it saw more than 3.6 terabytes of cellular data cross the networks at the eight stadiums hosting the first rounds of the men's NCAA basketball tournament last weekend. In Providence, R.I., at the Dunkin' Donuts Center, AT&T said it saw 926 GB of cellular data cross its networks there during the first round games, a total perhaps helped by Read More>>

University of Wisconsin takes on Wi-Fi, Badger Game Day app upgrades
March 21, 2016 By Paul Kapustka
Sports fans at the University of Wisconsin have been enjoying a nice technology two-fer for the last 20 months: In addition to new Wi-Fi and beacon technology at its largest sporting venues in Madison, Wisc., the university also released v3.0.2 of its Badger Game Day app which adds live and archived video, among other features, for fans and their smartphones. Jim Roberts, director of technical Read More>>

NCAA hoops sites get wireless upgrades to handle tourney traffic
March 17, 2016 By Paul Kapustka
In addition to ticket sales and hotel revenues, you can count on an NCAA basketball tournament crowd to bring wireless demands to host stadiums these days. To prepare for the expected crush, wireless carriers, third-party integrators and venues themselves have bolstered both DAS and Wi-Fi networks, especially at NRG Stadium in Houston, site of the men's Final Four April 2 and 4. NRG Stadium, Read More>>

Commentary: Will stadium networks ever catch up with demand?
March 14, 2016 By Paul Kapustka
If there's one thing the stadium-networking industry learned -- or should have learned -- from the stunning stats from Super Bowl 50, it's that nobody really knows where or when the demand for in-venue bandwidth will stop growing. Thanks to the smart folks who built the Levi's Stadium Wi-Fi network -- and the smart deployers and carrier partners who doubled down on the DAS this summer -- the Read More>>

VenueNext app already paying off for Orlando Magic
March 9, 2016 By Paul Kapustka
The NBA's Orlando Magic, the first customer for VenueNext outside of Levi's Stadium, is already seeing a revenue-generating return on its choice, according to figures released by the team and VenueNext. New this year for fans at the Magic's stadium, the 20,000-seat, Wi-Fi equipped Amway Center, the VenueNext-designed app is already generating new direct revenue of $500,000 through in-app Read More>>

March Madness viewing: More digital options, plus some virtual reality
March 8, 2016 By Paul Kapustka
Remember when college basketball tournament season only had a small slice of games available online? Or when you had to pay extra to watch online? It wasn't that long ago. Thankfully though the future is here now and for 2016 the college hoops postseason has even more ways to watch games mobile or online, including one option to watch games via virtual reality programming. Like last year, if Read More>>