IBM sues Corning over ‘botched’ Mercedes-Benz Stadium DAS deployment

The entry concourse at Atlanta’s new Mercedes-Benz Stadium. Credit all photos: Paul Kapustka, MSR (click on any photo for a larger image)

IBM has filed suit against Corning in Georgia federal court, claiming that Corning “botched” the design for the cellular distributed antenna system installed at the Atlanta Falcons’ Mercedes-Benz Stadium, according to court documents first reported on Law360.com.

According to the court filing, IBM basically alleges that Corning failed to deliver a working DAS for the Falcons’ new home, which opened last summer. IBM also said that it, the Falcons and the NFL needed to spend extra millions to make the system work. The topic is of special interest to the NFL and the Falcons, since Mercedes-Benz Stadium will host Super Bowl LIII in February.

In the court documents IBM does not list an amount it is seeking as compensation, but instead said it will seek “damages in an amount to be proven at trial” for several categories of claims it identified. In its filing, IBM claimed that it had purchased approximately $20 million in equipment and materials from Corning to build the DAS.

Wi-Fi and DAS antennas inside Mercedes-Benz Stadium

Corning representatives did not want to conduct an interview Friday about the subject, but a company spokesperson provided the following official reply via email:

“Corning is a company of the highest integrity. We are confident that the company has conducted itself in an honorable manner and has been fully compliant in meeting its contractual obligations.”

Among the claims in IBM’s filing is that Corning’s design for the DAS was flawed, especially in its ability to predict the correct placement and orientation of DAS antennas. IBM also claimed that Corning did not have enough engineers on hand during deployment times to ensure the DAS was working correctly. According to IBM’s filing, during last fall’s opening season there were “many areas of Mercedes-Benz Stadium that had little or no usable cellular services” until IBM fixed the system later in the year.

IBM also declined to make anyone available for an interview with MSR. A company spokesperson provided the following official reply via email:

“IBM successfully works with partners on major projects around the world. On this project, however, Corning delivered a flawed cellular system to the Falcons and IBM, and then failed to fix it. IBM stepped in and spent a year to deliver state-of-the-art cellular performance for fans, and Corning is now accountable for failing to live up to its obligations.”

MSR has heard that Verizon Wireless is currently working on enhancing the DAS network at the stadium for the upcoming Super Bowl, but Verizon executives would not comment on any specifics. One source has told MSR that some of the improvements include new under-seat DAS antenna placements, which have required core drilling through the existing concrete floors for installation.

We’ll be following and developing this story as we can, so stay tuned for more info (and please contact us if you know any of the particulars).

Wi-Fi upgrade producing solid results for Denver Broncos at Mile High

A fan walks by a railing wireless enclosure in the upper deck of Broncos Stadium at Mile High during the Oct. 1 game against the Kansas City Chiefs. Credit all photos: Paul Kapustka, MSR (click on any picture for a larger image)

As the Denver Broncos’ Wi-Fi network upgrade nears its final steps of completion, solid coverage around the venue now known as Broncos Stadium at Mile High is producing Wi-Fi data totals averaging more than 6 terabytes per game, according to statistics from the team.

During a recent game-day visit to Mile High, Mobile Sports Report got consistent high-bandwidth readings for Wi-Fi throughout the venue, and into the parking lots as well. Multiple speed tests recorded bandwidth marks in the high double-digits of megabits per second, even at the top reaches of the stands as well as in other hard-to-cover areas, like concourses and plazas.

And even as Russ Trainor, Broncos’ senior vice president for information technology, and his networking team put the final tuning touches on an expansion that will end with somewhere near 1,500 Cisco Wi-Fi APs installed throughout the building, the football (and concert) fans who have shown up lately are already finding ways to use lots of Wi-Fi data. In the first three home games of the Broncos’ current regular season, Trainor said the Wi-Fi network has seen total single-day usage numbers of 6.4 TB, 6.3 TB and 6.2 TB, the latter coming during the exciting Monday Night Football game Oct. 1 versus the Kansas City Chiefs.

More APs coming for gate areas, concourses

“We still have a few more APs to add,” said Trainor in a quick interview during the Chiefs game, which MSR attended. And while Trainor added that the team is also planning to step up its promotion of the network, many fans are finding it already, as proven by some other high-water marks this year that include a peak of 32,837 concurrent users during the home opener on Sept. 9; peak throughput of 10.83 Gbps on Sept. 16; and the most unique connections, 42,981, on Oct. 1.

Parking lots are well-covered at Mile High

Because many of the new APs are the new Cisco 3800 Series with two radios, Trainor is confident the Broncos Stadium network is far from maxing out.

“We still have room to grow folks onto the system, and we’ll continue to advertise that network for the fans,” Trainor said.

During our visit at the Oct. 1 game, MSR was impressed the moment we got out of our car in the parking lot, when we recorded a Wi-Fi mark of 28.3 Mbps down and 56.5 Mbps up. As a Verizon customer we were automatically connected to the stadium’s Wi-Fi network, one of the perks that came with Verizon’s investments in the Wi-Fi and DAS networks at the stadium.

Inside the premium-seating United Club area, we got a Wi-Fi mark of 48.0 Mbps / 70.3 Mbps, even as fans crowded the open dining hall during pregame. We also saw some cool new food-station kiosks along one wall, each with its own connected display for menu items as well as a touchscreen payment system (a turnkey deployment from Centerplate, Tapin2, and PingHD) that eliminated the need for additional concessions staffers.

Up on the top-level concourse we saw APs every other wall section with two antennas pointing in opposite directions, coverage that produced one mark of 31.8 Mbps / 68.2 Mbps even as fans crowded the stands to get food and drink before kickoff. According to Trainor the concourse areas will get roughly a doubling of coverage with more APs next year, to support a plan to move to more digital payment methods.

A good look at the hardened, single-cable Wi-Fi APs in the walkway ramps area. According to the Broncos these use POE (power over Ethernet), cutting down on the conduit needed.

Out in the upper-level stands (Section 541, row 5) we got a Wi-Fi mark of 36.0 Mbps / 29.6 Mbps, in an area where we could see APs pointing down on the seats from the top-level light standards as well as in railing enclosures. Some areas in the upper deck are also covered by under-seat APs, which also are used in the south end zone stands where there is no overhang infrastructure.

We also got good connectivity in an often overlooked area, the walkway ramps and escalators behind the seats, where the Broncos installed some APs that use power over Ethernet and weather-hardened enclosures since those areas are more open to weather. While riding up on an escalator we not only stayed connected but got a test mark of 26.4 Mbps / 37.6 Mbps.

Keeping crowds of fans connected

In perhaps one of the biggest stress tests we could find, the Mile High Wi-Fi had no problem keeping fans connected. Just before halftime we planted ourselves on the outdoor plaza behind the south stands, and waited for fans to crowd the area during the break. With a Wi-Fi mark of 38.4 Mbps / 35.7 Mbps second five minutes into the halftime break, we were still able to easily view video highlights of the first half even as everyone around us was using their phones to check email or to connect with friends and family.

As the second-half kickoff neared, we walked into the main concourse underneath the west stands and still stayed solidly connected, with a mark of 33.0 Mbps / 59.1 Mbps in the middle of a thick crowd of fans who were either waiting for concessions or walking back to their seats.

With a high-water mark of 8.1 TB for a Taylor Swift concert earlier this spring, the new Wi-Fi network in Broncos Stadium at Mile High showed that it’s more than ready for big games or other big events. Some more photos from our visit below!

Nothing like Monday Night Football!

Fans gather on the south stands plaza during halftime

Close-up of an AP install on the back wall facing out into the south stands plaza

United Club dining area with single-stand kiosks in back

Single-stand food kiosk with its own display and self-service payment terminal (from PingHD)

AP deployment on top-level concourse

AP deployment (on post) in lower concourse area

Niners, SAP announce stadium-operations management application

A sample screen shot from the new Executive Huddle stadium operations management platform, developed by SAP for the San Francisco 49ers. Credit: San Francisco 49ers (click on any photo for a larger image)

A desire by the San Francisco 49ers to see stadium operations information in real time has become a real product, with today’s announcement of Executive Huddle, a stadium operations management application developed for the Niners by SAP.

In use at the Niners’ Levi’s Stadium since the start of the current football season, Executive Huddle brings transaction information from nine different stadium operations systems, including parking, concessions, retail sales, weather and fan opinions into a visual output that allows team executives to make real-time decisions on how to fix problems or otherwise enhance the game-day experience.

Demonstrated at Sunday’s home game against the Los Angeles Rams, the software not only reports raw data like concession sales or parking lot entries, but also provides a layer of instant feedback to let team executives make immediate changes to operations if necessary. The cloud-based application, developed by SAP and Nimbl, is currently only in use at one upper-level suite at Levi’s Stadium, where the output runs during Niners’ game days on several video screens. SAP, however, plans to make the system available to other teams in the future, according to SAP executives at Sunday’s demonstration.

Fixing issues in real time

Al Guido, president of the 49ers, said Executive Huddle was the end product of a desire of his to be able to fix any game-day experiences on the day of the game, instead of in the days or weeks after. According to Guido, the Niners have been passionate about collecting fan-experience data since Levi’s Stadium opened in 2014. But in the past, the compilation of game-day data usually wasn’t complete until a day or two after each event, meaning any issues exposed were only learned lessons that needed to wait until the next games to be fixed.

Executives huddle: from left, SAP’s Mark Lehew, Niners’ Moon Javaid, SAP’s Mike Flannagan and Niners president Al Guido talk about the Executive Huddle system at a Sunday press event at Levi’s Stadium. Credit: Paul Kapustka, MSR

Things like slower sales at concession stands, or issues with parking-lot directions, Guido said, wouldn’t be known as they were happening, something he wanted to change.

“I really wanted to be able to act on it [the operations data] in real time, instead of waiting until the Wednesday after a Sunday game,” Guido said.

Now, with Executive Huddle, the Niners’ operations team can sit in a single room and watch as operations events take place, and can make in-game moves to fix things, like calling on the radio to a parking lot to tell gate operators of traffic issues.

“It’s like having an air traffic control system,” said Mark Lehew, global vice president for sports and entertainment industry solutions at SAP. Lehew said SAP worked with the Niners’ list of operations vendors, including Ticketmaster, ParkHub, caterer Levy and point-of-sale technology provider Micros to provide back-end application links so that Executive Huddle could draw information from each separate system into the uber-operations view that Executive Huddle provides. According to SAP, Executive Huddle is based on SAP’s Leonardo and Analytics platform.

The manager of managers

Though the system doesn’t currently monitor some other key stadium operations information, like performance of the Levi’s Stadium Wi-Fi network, Michael Pytel, chief innovation officer for Nimbl, said the system could conceivably add “any information we can get from an API.”

The Levi’s Stadium suite where the Niners monitor Executive Huddle information. Credit: San Francisco 49ers

Moon Javaid, the Niners’ vice president of strategy and analytics, said the continued robust performance of the stadium’s wireless networks make them a lower-priority need for the kind of oversight Executive Huddle provides.

Javaid, the quarterback of the program’s development from the Niners’ side of the equation, noted that part of its power comes not just from surfacing the data, but also from providing some instant intuitive markers — like red for declining metrics and green for positive — and the ability to compare current data to those from other events so that data could not just be seen but also understood, within seconds.

And while SAP plans to make Executive Huddle available to other teams, it’s clear that the program — as well as education and training for the decision-making staff who will use it — will need different care and feeding for each stadium that might want to use it. But SAP’s Lehew noted that being able to provide real-time data in an exposed fashion was becoming table stakes for operations providers, who would have to move past old ways of doing things if they wanted to be a part of the next generation of stadium service providers.

Chargers, Mobilitie pump up the DAS at StubHub Center

While the new LA stadium is being built, the soccer-specific StubHub Center is the home to the NFL’s Los Angeles Chargers. Credit all photos: Terry Sweeney, MSR (click on any picture for a larger image)

Mention StubHub Center to your average sports fan in southern California and they’ll likely assume you’re talking about soccer’s LA Galaxy or the Los Angeles Chargers, the recently relocated NFL franchise subletting space while its permanent stadium gets built.

But StubHub Center, built on the campus of California State University/Dominguez Hills, also includes a velodrome, an 8,000-seat tennis stadium (with several adjacent courts), and an outdoor track and field facility. Throw in the far-flung parking lots and it adds up to 125 acres that all need wireless connectivity.

With such wide spaces to cover, StubHub management opted not to spend on fan-facing Wi-Fi and instead focused on distributed antenna system (DAS) technology to keep fans and tailgaters connected. Katie Pandolfo, StubHub’s general manager, looked to the major cellular carriers to invest in and support the connectivity needs of Galaxy and Chargers fans, and other eventgoers at the open-air StubHub.

Carriers help bear the cost of connectivity

Editor’s note: This profile is from our latest STADIUM TECH REPORT, an in-depth look at successful deployments of stadium technology. Included with this report is a profile of Wi-Fi at Nebraska’s Memorial Stadium, a sneak peek at Milwaukee’s new Fiserv Forum, and a profile of the new Wi-Fi network being added to Wrigley Field! DOWNLOAD YOUR FREE COPY now!

Katie Pandolfo, StubHub’s general manager

“With our DAS-only approach, the investment is 100 percent on the carriers and doesn’t cost us anything,” Pandolfo told Mobile Sports Report. While they got a few complaints about no public Wi-Fi during events in 2017, when the 29-zone DAS system was activated, fans quickly acclimated and now use bandwidth from Sprint, T-Mobile and Verizon on the shared network. AT&T isn’t part of the DAS system, but has operated a macro site at StubHub for years, according to Pandolfo.

Mobilitie helped build StubHub’s DAS system and offered its engineering expertise; the turnkey provider also manages the system. The DAS-only approach is common in southern California; in addition to the Rose Bowl in Pasadena, the Honda Center in Anaheim and Viejas Arena (under construction) at San Diego State University are also DAS-only venues with no fan-facing Wi-Fi.

StubHub Center, located in Carson, Calif., is 17 miles south of downtown Los Angeles, and upwind from a nearby Goodyear blimp mooring station; gusty coastal winds apparently make this a good training ground for new blimp pilots. The 27,000-seat StubHub originally opened in 2003 as Home Depot Center; the new sponsor came onboard in 2013. Anschutz Entertainment Group owns and operates StubHub Center.

StubHub will handle several events when Los Angeles hosts the Summer Olympics in 2028, including bicycle track racing, field hockey, pentathlon, rugby and tennis. Pandolfo expects firmer plans for the venue’s technology needs to emerge sometime in the next couple years. Technology – especially wireless technology – will change a lot in that time, she noted.

As the second soccer-specific stadium built in the U.S., Major League Soccer’s LA Galaxy is the venue’s premier tenant. But in 2017 when the National Football League’s Chargers moved from San Diego to Los Angeles, the facility underwent some major upgrades. Additions include 1,000 new tip-up seats replacing bleachers on the east side of the stadium; another 330 bleacher seats were added in StubHub’s southeast corner. Luxury suites and the press box were renovated along with two new radio booths; they also added a security office for police and NFL officials, and camera booths at the two 20-yard lines and at the 50-yard line. Locker rooms were enlarged as was the press conference room.

DAS antennas look down from atop a wall

And tempting as it may be to lump all fans of any sport into a single heap, Pandolfo said Galaxy fans and Chargers fans behave very differently at StubHub Center. Chargers fans like to get up and walk around, visit concessions and take advantage of the venue’s amenities during the game. Not so for Galaxy fans, who tend to stay seated and don’t want to miss any of the action, she explained.

California’s Department of Alcoholic Beverage Control also just changed its rules and will now allow beer sales up and down the aisles of stadiums like StubHub Center. Beer hawking, she noted, didn’t used to be digital and required fans to pay cash. “Now it’s a quicker transaction that improves the fan experience,” using mobile pay systems or credit cards, Pandolfo said.

DAS upgrades mean faster speeds

In the meantime, Mobilitie continues to optimize StubHub’s DAS system; based on bandwidth speed tests conducted by Mobile Sports Report, things are moving in the right direction. MSR tested Verizon DAS connectivity right after the system was installed in August 2017, and a year later during a Chargers’ pre-season game against New Orleans. In 2017, Verizon’s DAS struggled in single-digit Mbps uploads and downloads; quite often, the throughput was even less.

What a difference a year makes. Mobilitie engineers’ fine-tuning has paid off; August 2018 tests show dramatic improvement, with the highest throughputs near the stadium’s northwest concessions area — 111.39 Mbps/12.15 Mbps (download/upload). A year previous, things were a lot more sluggish with 0.95 Mbps/0.04 Mbps speeds recorded in the same area.

Overhangs provide good places for equipment mounts

DAS performance has also improved just inside the gates past the ticket scanners at the bottom of the stairs; in 2017, we clocked only 1.87 Mbps/13.42 Mbps, but more recently throughput had jumped to 87.08 Mbps/21.42 Mbps. The concession area on the east side of the stadium checked in most recently at 76.55 Mbps/6.7 Mbps, another sizeable increase from last year when Verizon DAS throughput was a pokey 0.4 Mbps/0.06 Mbps.

Speeds inside the stadium have also improved year-over-year. Section 230 in the northeast corner of StubHub measured 2.83 Mbps/1.96 Mbps a year ago, but were up to 13.48 Mbps/8.71 Mbps in August 2018. Similarly, the sunny northern end of the stadium above the end zone delivered 0.21 Mbps/0.27 Mbps a year ago, but jumped to a more acceptable 16.44 Mbps/18.27 Mbps. The east side of the stadium is also more robust; a year ago, bandwidth tests yielded 3.1 Mbps/0.01 Mbps, but were up to 8.97 Mbps/1.74 Mbps.

Improvements to the DAS network performance can only help improve the fan experience at StubHub Center. Pandolfo wants fans to be able to do everything faster: Get parked faster, enter the stadium, and take advantage of all the food, drink and merchandise options. “We look at the whole package and then at the network we have to provide to make that happen,” she said. “We’re looking at it from the fan experience but also how to optimize revenue for the building.” It’s the right formula for sporting venues compelled to balance technology requirements against dollars and cents.

Paying for beer with a fingerprint gets thumbs-up at Seattle’s CenturyLink Field

A fan at a Seattle Seahawks game pays for concessions using his fingerprint, via the Clear system. Credit all photos: David Kapustka, MSR (click on any picture for a larger image)

Seattle football and soccer fans are giving a big thumbs-up to a new concessions system at CenturyLink Field that lets them buy a beer or other items simply by tapping their fingerprint at payment time.

Clear, the same firm that gives travelers a way to pay for access to faster security lines at airports, is now moving into sports venues with a free version of its plan to let fans enter stadiums via special “Clear” lines. In Seattle, Clear and the Seahawks and Sounders are also testing a point-of-sale system where registered Clear users can pay for concessions and be age-verified by simply tapping their finger on a special concession-stand device. Currently, the system is only in use at four concession stands at CenturyLink but Seattle network executives said there are plans to expand the offering as the seasons progress. The system was also used earlier this season at the Seattle Mariners’ home, Safeco Field.

With more than 1,500 football and soccer fans having signed up for Clear at the stadium through the first week of October, Clear and CenturyLink are now seeing an average of around 1,000 fans using Clear to enter the stadium per football game and 200-plus similar verifications at Seattle Sounders games, according to statistics provided to MSR by Chip Suttles, vice president of technology for the Seahawks. The stadium started offering the service this preseason for both the NFL and MLS events. Fans who had previously signed up for Clear either at airports or online can use that same membership to enter the stadium.

The workings of the concession system are pretty simple: Once a user signs up for Clear — which requires personal data including age and a valid credit card — the user orders food and drink at the concession stand window, then completes the transaction with a fingertip tap in a special counter device. The biometrics confirm both that a user is old enough to purchase alcohol, and has a valid credit card to bill, eliminating the need for personal eyewitness verification of I.D. and the time needed to transact via credit card or cash.

At the Seahawks’ Oct. 7 home game against the Los Angeles Rams, another 199 fans enrolled for the Clear system on-site, and 911 fans used Clear to get into the venue, according to Suttles. The Clear system was used for 239 concession transactions at the game.

Speeding up the concessions lines

Fans could sign up for Clear inside and outside CenturyLink Field.


While the numbers may seem small right now, the promise of using technology to produce much faster concessions transactions are a welcome beginning to an area of stadium operations that in many places seems stuck in the far past, with cash transactions and counter staffers who take orders, fulfill them and then take payments.

“We are always looking for new, innovative ways to enhance the fan experience,” said Suttles, who said feedback so far from Seahawks and Sounders fans has been overwhelmingly positive. David Kapustka, Seattle Bureau Chief for Mobile Sports Report, attended the Seahawks’ Sept. 23 home game against the Dallas Cowboys and did an on-site test of the Clear system, and not just for the free beer Clear was offering as a sign-up promotion.

Once signed up for the system, Kapustka reported that the concession-stand finger-scan interaction “took less than a minute,” though there was some waiting beforehand to order since the Clear payment lanes share space with regular ordering and payment lanes at the two stands where the Clear service was offered that day.

The only drawbacks Kapustka saw for the Clear operation had mainly to do with its popularity, as a long line of fans queued up before the game to sign up at a Clear kiosk, ironically causing some delay for fans getting into the stadium. Once inside, one request Kapustka heard from fans was to have more Clear-enabled lines, feedback that Clear and the network folks are probably glad to hear. (More photos from our visit below)

Like many venues, CenturyLink Field has long lines for entry security measures

The Clear sign-up kiosk outside the stadium

A long line before the game started to sign up for Clear

One of the Clear-enabled concession stands at CenturyLink Field. Note the non-existent line at the Clear lane

Another fan taps a fingertip to pay

Good promotion

There’s good Wi-Fi at CenturyLink too

Gillette Stadium Wi-Fi sees 8.53 TB for AFC championship game, 9.76 TB for Taylor Swift

As we suspected earlier this year, the bar for single-day Wi-Fi data use keeps being pushed up at big events. At Gillette Stadium in Foxboro, Mass., this year has seen two new entries for our unofficial all-time Wi-Fi use list, at the AFC Championship Game held back in January, and a summer concert of the Taylor Swift Reputation tour, which has been racking up big Wi-Fi numbers across the country.

According to a blog post from Gillette Wi-Fi gear provider Extreme Networks, the New England Patriots saw 8.53 terabytes of Wi-Fi used by fans at the Jan. 21 AFC Championship game between the Patriots and the Jacksonville Jaguars, which New England won 24-20. According to Extreme there were 43,020 unique device connections to Wi-Fi during the game, with a peak concurrent connection mark of 37,115 devices, both top marks for the longtime well-connected venue.

Interestingly, the Taylor Swift stop at Gillette on July 27 produced more total data — 9.76 TB, according to Extreme — with fewer connected clients than the AFC Championship game. For the Swift show, Extreme saw 35,760 unique devices connect with the Wi-Fi network, with a top concurrent mark of 27,376 devices. Peak system throughput was also higher for the concert, at 10.7 Gbps compared to 6.3 Gbps for the AFC Championship game. That makes sense, since there are more times during a concert to share social media and other communications compared to a tense football game, where most fans still watch the action while it is happening.

Stay tuned for more big Wi-Fi events! If you have a past event to add to the list, let us know!

THE MSR TOP 15 FOR WI-FI

1. Super Bowl 52, U.S. Bank Stadium, Minneapolis, Minn., Feb. 4, 2018: Wi-Fi: 16.31 TB
2. Super Bowl 51, NRG Stadium, Houston, Feb. 5, 2017: Wi-Fi: 11.8 TB
3. Atlanta Falcons vs. Philadelphia Eagles, Lincoln Financial Field, Philadelphia, Pa., Sept. 6, 2018: Wi-Fi: 10.86 TB
4. Super Bowl 50, Levi’s Stadium, Santa Clara, Calif., Feb. 7, 2016: Wi-Fi: 10.1 TB
5. Taylor Swift Reputation Tour, Gillette Stadium, Foxborough, Mass., July 27, 2018: Wi-Fi: 9.76 TB
6. Minnesota Vikings vs. Philadelphia Eagles, NFC Championship Game, Lincoln Financial Field, Philadelphia, Pa., Jan. 21, 2018: Wi-Fi: 8.76 TB
7. Jacksonville Jaguars vs. New England Patriots, AFC Championship Game, Gillette Stadium, Foxborough, Mass., Jan. 21, 2018: Wi-Fi: 8.53 TB
8. Taylor Swift Reputation Tour, Broncos Stadium at Mile High, May 25, 2018: Wi-Fi: 8.1 TB
9. Kansas City Chiefs vs. New England Patriots, Gillette Stadium, Foxborough, Mass., Sept. 7, 2017: Wi-Fi: 8.08 TB
10. Green Bay Packers vs. Dallas Cowboys, Divisional Playoffs, AT&T Stadium, Arlington, Texas, Jan. 15, 2017: Wi-Fi: 7.25 TB
11. Stanford vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Sept. 29, 2018: 7.19 TB
12. (tie) Southern California vs. Notre Dame, Notre Dame Stadium, South Bend, Ind., Oct. 21, 2017: 7.0 TB
Arkansas State vs. Nebraska, Memorial Stadium, Lincoln, Neb., Sept 2, 2017: Wi-Fi: 7.0 TB
13. WrestleMania 32, AT&T Stadium, Arlington, Texas, April 3, 2016: Wi-Fi: 6.77 TB
14. Wisconsin vs. Nebraska, Memorial Stadium, Lincoln, Neb., Oct. 7, 2017: Wi-Fi: 6.3 TB
15. Super Bowl 49, University of Phoenix Stadium, Glendale, Ariz., Feb. 1, 2015: Wi-Fi: 6.23 TB