Bleacher Report and Turner Sports Continue to Expand Sports Apps Space

Ever wanted to follow a Div III Field Hockey playoff or have streaming news from your favorite pro team? Well there is a couple more apps that will help you do just that as web sites and news organizations continue to expand their presence in the mobile sports space.

First up is Turner Sports which has developed a mobile app called NCAA Sports for the Apple iOS and Android platforms. Designed to cover a wide spectrum of sports that often do not get wide coverage the free app will include live streaming video of over 60 NCAA championship games.

It will provide live streaming video of championships for all NCAA sports including Division II football, Divisions II and III wrestling, Divisions I, II and III field hockey, Divisions II and III men’s and women’s soccer, and Divisions II and III women’s volleyball. The app will also include in-depth regular season coverage of football and basketball.

The program permits users to drop in and out of the live broadcasts and provides the ability to chat with friends using Facebook or to post comments via Twitter.

In addition Turner has added a new mobile website on its hosted NCAA.Com space that is designed for mobile browsers user with touch screen devices such as Tablets and smartphones. The mobile website will allow fans to get live scores, schedules, news, rankings and video recaps that have been tailored for display on the mobile devices.

In a press release Mark Johnson, vice-president of Turner Sports’ NCAA Digital group said about the development that “College sports content is underserved in the mobile space right now and we’re excited to offer fans mobile products that are 100% dedicated to college sports.”

Bleacher Report moves desktop offerings to mobile app

The second app coming down the road is from Bleacher Report called b/r Team Stream App and the free app is now available for both Android and Apple iOS devices. It will cover a number of sports including NFL, College Football, MLB, NBA, NHL Soccer, Tennis and Golf.

The app is in ways a news aggregation program, Bleacher Report searches the web for news on the team you have selected and streams them to your mobile device using the app. However it will also include tweets from athletes and sportswriters.

Colorado State Hoops Goes Big on Twitter

There might not be a media outlet more confused about Twitter than ESPN — after watching an NFL Gameday “feature” from this past weekend on the league’s use of Twitter that could have been filmed a couple years ago (it lightly touched on the Chad Ochocinco non-controversies and then quoted NFL PR exec Greg Aiello as saying Twitter is fun), you then can’t find the feature archived anywhere on the network’s site. But you also can’t avoid Twitter on other programs and shows, like the new NFL32 show where live Tweets are run crawler-style under the video, and athlete Tweets are repurposed nearly every minute.

The good news is, it seems like ESPN’s younger reporters and bloggers are completely dialed in to the microblogging service, and quickly spot good uses of it, like the hilariously cheesy videos being cranked out by the Colorado State University basketball team like the one embedded above.

As a CU grad it chafes a bit to think that some Rams from Fort Fun are doing a better job of having fun with social media than my beloved Buffaloes, but let’s see if Colorado can catch up. More importantly, let’s see if Tad Boyle and the Buff hoopsters can win some games. Then they can worry about the in-state YouTube/Twitter competition.

NCAA/Turner Alliance to expand its Football Presence

The alliance between NCAA and Turner Sports will be showing increased activity this Fall

With the start of college football just days away the NCAA and its partner Turner Sports have stepped up with a range of programs for fans and followers of NCAA football including a 30 minute preview show every week.

The show will be hosted by Vince Cellini and SEC college analyst Dave Archer and will cover not only the Football Bowl Subdivision but also the Football Championship Subdivision (FCS), Division II and Division III, which should make for a very busy 30 minutes.

The move is just one of many as the two partners start to move forward in a joint effort to expand the NCAA’s on-line and broadcast presence. Last year the NCAA singed a pair of deals with Turner Sports, one of which included CBS as well.

The first deal called for a 14-year television, Internet and wireless rights agreement with CBS Sports and Turner Broadcasting. It gave the two the rights to present the Division I Men’s Basketball Championship beginning in 2011 and continuing through 2024 for more than $10.8 billion. This includes all the games being broadcast live, over a combination of four networks-CBS, TBS, TNT and truTV.

Included in the deal are joint marketing effort between the NCAA , CBS Sports and Turner Broadcasting. At the time this was labeled the start of a new partnership and so it was as a second deal was cut soon after.

The second deal was just between Turner and the NCAA and it called for Turner create and mange NCAA Digital and which also covers 14 years. No terms of this deal were made available. NCAA Digital will cover all 88 NCAA championships and is designed to heighten awareness and interest in them, including running NCAA.com, the primary web site for all of the championships.

Included in the Fall football push will a number of expected features including a live scoreboard, power rankings and game recaps. There will be live statistics from ongoing games and a Heisman Watch as well as the ability to call up video highlights and watch features produced for the site.

It will be interesting to see how this impacts ESPN who currently is the unchallenged king of on-line and broadcast sports. I expect that will raise the bar for much of the channels analyst, much as the Baseball Network seems to have done, in my opinion. However the 30 minute show has a tough hill to climb to surpass the very popular ESPN College Gameday program.

‘Way harder, intense look’ at Mobile Sports Production Underway at Turner Sports, exec says


Picture of mobile sports broadcast visionary Michael AdamsonThere’s a large enough audience for mobile sports to spark Turner Sports to take a “way harder, more intense” look at mobile sports production, according to a recently posted Beet.TV video.

According to Michael Adamson, VP of Sports New Products, Turner Sports, the proof is the 2011 NCAA Men’s Basketball Championship Tournament, which saw a 17 percent increase in online sports video consumption and a 63 percent increase in total viewership for March Madness on Demand (MMOD).

More mobile sports viewers “than we thought”

“For the first time, we saw a significant enough portion of our audience consume live games on mobile (to cause Turner) to take a way harder, more intense look at mobile video production,” said Adamson in the Beet.TV video. “It really pushed our numbers higher on mobile than we thought was going to happen this year.”

The “take” numbers across all of Turner Sports, CBS Sports and NCAA online, online streaming and mobile application rates are now large enough to warrant exploration into broadcasts tailored to mobile sports consumers, said Adamson.

“Most of our video streaming experiences that we’ve done for sports have been simulcasts or experiments with alternate-angle live streams,” said Adamson. “Now, we’re starting to think more about how to make sure we sync mobile video with broadcast, or how we sync syncing mobile video with mobile data. How do we make mobile video available as both companion (viewing) and primary (viewing) experience, and tie advertising in?”

Adamson’s comments are good news for the mobile sports consumer. In addition to March Madness, Turner Sports broadcasts NBA on TNT, Major League Baseball on TBS, NASCAR on TNT and PGA Championship and PGA Grand Slam golf.

iPad for sports extraordinary

Adamson said Turner Sports was wowed by the iPad viewership of March Madness, as well as the behavior patterns of mobile sports consumers watching hoops on the device.

“People were using the iPad more like a TV than a mobile device,” he said. “I don’t know that we would have expected that but we definitely saw it.”

Before March Madness, Turner Sports saw the iPad much more as a companion device for people watching sports on television, Adamson said. iPad viewers told Turner Sports through their behavior that iPad is ready for more intense mobile sports programming that embeds video inside a data-rich environment, he added. Watch for broadcasters to begin using iPad applications as a way to show people the games they want to see alongside a rich set of social media and location-based applications in the future, said Adamson.

Adamson made his comments to Beet.TV at paidContent Mobile 2011, held May 18, 2011 in New York.

Mobile Sports Viewers Skyrocket During NCAA Men’s Hoops

Mobile sports viewers were almost as big a story as the University of Connecticut Huskies during the 2011 NCAA Men’s Basketball Championship Tournament, as March Madness on Demand (MMOD) experienced a 17 percent increase in online video consumption and a 63 percent increase in total viewership.

MMOD is the broadband and mobile device portal for the basketball tournament.

The MMOD numbers are the latest example of mobile sports programming as a boom industry. MMOD allows for direct marketing opportunities as well as brand evangelism opportunities on social networks. If Turner Sports and CBS Sports are to succeed in a 14-year, $10.8 billion deal with the NCAA to broadcast the men’s collegiate basketball tournament, MMOD and mobile sports viewership must produce new revenue streams to the broadcasters. This was the first year of the 14-year Turner/CBS deal.

Television ratings for the tourney also increased from the year previous, which experts said was further indication that hockey-stick growth trends in mobile sports viewing might continue without threatening the television market. 

“Live streams of sporting events online could actually be complementary to, and not cannibalistic of TV viewership,” wrote GigaOM‘s Ryan Lawler.

Akamai Technologies confirmed traffic for MMOD. Its global network was used to deliver live and on-demand to viewers. Akami, a Cambridge, Mass.-based cloud-computing company, said there were 1.9 million daily unique visitors and 680,000 daily visitors to mobile applications during the basketball tournament.

Viewers also raved about the user experience. Forbes.com columnist Michael Humphrey said Turner, CBS and the NCAA “put on a clinic on how to create the next major revenue stream” with crystal-clear pictures, outstanding interactive applications and advertisements that related directly to viewers using mobile devices. Humphrey challenged the National Football League to be aggressive in developing better sports viewing opportunities for fans with mobile devices.  

VCU-Butler Clash Sets Stage for Mobile Sports User Insight

(By Frookie)

Victories by the Virginia Commonwealth (VCU) Rams and Butler Bulldogs to advance to the Final Four of the Men’s NCAA Basketball tournament sets up a best-case scenario for those looking to make money from the evolution of sports viewing on mobile devices.

The two small-market teams with comparatively small fan bases will face off against each other in the Final Four. That means one of the two teams will advance to the Championship in Houston on April 4.

The VCU versus Butler match up is a best-case scenario for those following the advent of sports as a mobile-viewing phenomenon because it means that good data about secondary-market teams will be available sooner rather than later. With VCU and Butler advancing, insight into the appearance of secondary market teams is available for the second consecutive year. Since favorites almost always win, mobile sports programmers could have been waiting years or even decades for year-over-year data of what it means to have a major dark horse in a major sports championship.

Butler’s Bonus From 2010 Final

For those interested in the marketing angle, the VCU-Butler game will give comparative data because it guarantees the second year running that an unheralded team will make it to the Finals. In 2010, Butler versus Duke was a Cinderella story that hoisted the Championship Game to a 16.0/25 rating on television, according to Nielsen Media Research. That tied with 2005’s North Carolina versus Illinois matchup for the highest ratings in 11 years. In 1999, Connecticut and Duke scored 16.9/25.

Last year, mobile viewing of the final doubled up on the television ratings. NCAA March Madness on Demand (MMOD), the online viewing and social media hub for the tournament, reported a total of 575,000 unique visitors who consumed 368,000 hours of Duke vs. Butler on the MMOD video player. That represented a 70 percent increase in viewers and 72 percent increase in hours viewed from 2009, while television ratings increased 35 percent between 2009 and 2010.

Regardless of what the presence of underdogs in the Final Four and NCAA Championship Game ends up showing the major brands about mobile sports programming in general, VCU and Butler already mark big wins for this year’s primary sponsors of MMOD, including Coke Zero and Subway. On-demand video of VCU and Butler will be a hot commodity for hardcore fans who may have focused on Kansas, Ohio State, Duke, Pittsburgh, San Diego State, Arizona and all the other obviously eligible favorites who have already fallen by the wayside.

The minor-market tilt will also give programmers and marketers information that can be used to plan future marketing and advertising strategies. Since neither team is in a major market, it will deliver a more “pure” viewer sample and perhaps help determine whether mobile sports consumers do favor iPads and smart phones for sporting events when a marquee team is not involved.

The other Final Four game, Kentucky versus Connecticut, also on April 2, features teams with major followings, and a superstar NBA prospect in Kemba Walker. Any contrast in usage patterns with VCU and Butler will provide valuable insight for future years.

Both games will help determine what sports programmers do not yet fully know or understand, which is whether the mix of teams in a championship game changes the mode of delivery for major sporting events. If the numbers tell programmers and advertisers that the mix of teams in a Championship game spurs the use of mobile devices as the primary viewing device, as opposed to companion viewing device to big-screen television, that’s information to be used for developing marketing strategies for future Super Bowls, the World Series, NBA Finals and upcoming NCAA Championships. Advertisers who ignore advertising and direct marketing campaigns for mobile devices would risk being blacked out whenever major-market teams are uninvolved in a major sports event, if mobile devices prove a preferred method of access by significant audience segments.