Bleacher Report and Turner Sports Continue to Expand Sports Apps Space

Ever wanted to follow a Div III Field Hockey playoff or have streaming news from your favorite pro team? Well there is a couple more apps that will help you do just that as web sites and news organizations continue to expand their presence in the mobile sports space.

First up is Turner Sports which has developed a mobile app called NCAA Sports for the Apple iOS and Android platforms. Designed to cover a wide spectrum of sports that often do not get wide coverage the free app will include live streaming video of over 60 NCAA championship games.

It will provide live streaming video of championships for all NCAA sports including Division II football, Divisions II and III wrestling, Divisions I, II and III field hockey, Divisions II and III men’s and women’s soccer, and Divisions II and III women’s volleyball. The app will also include in-depth regular season coverage of football and basketball.

The program permits users to drop in and out of the live broadcasts and provides the ability to chat with friends using Facebook or to post comments via Twitter.

In addition Turner has added a new mobile website on its hosted NCAA.Com space that is designed for mobile browsers user with touch screen devices such as Tablets and smartphones. The mobile website will allow fans to get live scores, schedules, news, rankings and video recaps that have been tailored for display on the mobile devices.

In a press release Mark Johnson, vice-president of Turner Sports’ NCAA Digital group said about the development that “College sports content is underserved in the mobile space right now and we’re excited to offer fans mobile products that are 100% dedicated to college sports.”

Bleacher Report moves desktop offerings to mobile app

The second app coming down the road is from Bleacher Report called b/r Team Stream App and the free app is now available for both Android and Apple iOS devices. It will cover a number of sports including NFL, College Football, MLB, NBA, NHL Soccer, Tennis and Golf.

The app is in ways a news aggregation program, Bleacher Report searches the web for news on the team you have selected and streams them to your mobile device using the app. However it will also include tweets from athletes and sportswriters.

Early Verdict: NFL Mobile Rocks

We finally upgraded our Verizon-based handset here at MSR headquarters this weekend, and just in time to catch some of the Sunday night game via the NFL Mobile app. For the record we have the Samsung Stratosphere, not the latest or greatest Android phone but one with a slide-out keyboard which is a necessity for me.

With the MSR grade-school contingent in the household busy watching the Aristocats on DVD, we dialed in the Stratosphere with the sound muted down and checked out NFL Mobile, and was supremely impressed. Not only did it show the Sunday night Eagles-Giants game in pretty good definition it didn’t stutter or pixelate — and we were able to use the home Wi-Fi so that the data didn’t count against our cellular plan.

After trying out several other options earlier this year, like the ESPN GameCast text play by play and the NFL.com highlights/text option it is clear that if you are an NFL fan and are at a decision point on your cellular provider it’s hard to pick anyone else but Verizon. Earlier today we watched the NFL RedZone on the phone and it was again impressive — and only about 30 seconds behind the live RedZone broadcast on cable. So it’s a perfect couch companion, letting you watch your game of choice on the big tube while keeping RedZone open on the phone to let you know if and when you need to flip channels.

We will reserve a final judgement until we have to use NFL Mobile on the cellular network and then see how much data live watching chews through. But for now mark us as a happy NFL fan who has a great new tool for mobile viewing, that being Verizon Wireless’s NFL Mobile app.

DirecTV’s Sunday Ticket Mobile Service Sacked by Tech Glitch

The little man didn't fly as promised for mobile users this Sunday, according to reports.

DirecTV’s big push to promote a mobile-viewing option for its Sunday Ticket NFL package apparently got sacked by some technical glitches that rendered the service inoperative for mobile-device users, according to several reports including this post from FierceCable.

So despite heavy promo of the cute commercials where the fairy-sized Deion Sanders uses magic to bring DirecTV’s live NFL game action to a fan stuck at the airport, the satellite provider couldn’t keep up the promise on the back end, throwing its game-day credibility for a huge loss.

With competitor Verizon Wireless amping up the publicity for its own mobile-NFL product, you have to wonder how many fans are going to pay the big up-front bucks for DirecTV if the company can’t make good on one of its biggest and most hyped products.

Watching NFL on Verizon Phones: How Much Data is Needed?

Here’s the $64,000 question when it comes to watching NFL games live on your Verizon cell phone — how big a data plan will you need to watch live video of full games? Unfortunately, Verizon doesn’t have a clear answer for you at this time — other than, it probably won’t cost $64,000.

Tonight’s season kickoff between Green Bay and New Orleans is one of the games available to view live on your Verizon smartphone using the NFL Mobile app, which Verizon is heavily promoting via Twitter and other advertising avenues. If you already have one of Verizon’s smartphones the app will probably work, though you also need a Verizon Video subscription for an extra $10 a month added to whatever data plan you might have.

Guessing which data plan you will need, of course, is the all-important budgetary question — which could depend entirely on how many games you might want to watch on your phone. Since streaming video is about the biggest bandwidth-eating application around, anyone who wants to watch more than just a few minutes of live action per month should probably start with a baseline estimate of having to have Verizon’s highest per-month data plan, which gives you 10 GB of data to work with for $80 per month.

But what if you can’t afford the high-end plan and want to monitor how much data each live-game minute eats up? Unfortunately the answers you get from Verizon Wireless will vary depending on whether you are calling them live, using live chat or trying to decipher the answer via Verizon’s web site usage calculator.

On the Verizon Wireless web site we found an interactive data calculator that seemed pretty easy to use — except it’s unclear whether or not the NFL Mobile app uses high-definition or low-res video. Either way, you are going to chew up big chunks of data watching your team play live: According to the Verizon tool high-res streaming on a smartphone eats up approximately 400 MB per hour, while lo-res only uses 200 MB per hour.

Verizon Wireless's video usage calculator, showing that 15 hrs of high res video will eat up 5+ GB of data.



But if you watch about five games in a month — with each game at roughly 3 hours that means 15 hours of video — you will eat up 5.86 GB of data, according to the Verizon calculator. But if you call Verizon and ask the same question, you get a much different answer: According to the phone rep we talked to, the internal literature on the NFL Mobile app tells them to tell you that it only uses 17 MB per 12 minutes of viewing — a total of 85 MB per hour, much lower than the calculator.

And if you ask the question in an online chat session — how much data will I need to watch one game — the rep tells you “I do apologize, but I really cannot say,” and then offers to point you to the online calculator.

Our guess is that most cell-phone fans will use the Verizon NFL Mobile app to watch the popular NFL Network RedZone feature, which switches between in-progress games to show teams about to score or other significant plays. Especially until there is a clearer barometer of how much data you are using while watching, tuning in only to the RedZone might help keep your data bill from redlining as well.

On Wi-Fi Day, a Warning: Find Wi-Fi if You Want Sports on Your Phone

Attention, mobile sports fans: If you are thinking of watching a game anytime soon on your portable device, be prepared to find yourself some Wi-Fi — or get ready to pay Peyton Manning-like dough to stay connected.

Since today is officially “Wi-Fi Day” since the numerical date, 8-02-11 neatly corresponds with the IEEE designation for the Wi-Fi protocol (802.11) it’s a good time as any to start thinking about where you might be able to find a Wi-Fi connection for when you want to watch sports, especially live video, on your phone, pad or laptop. Why? Because the nation’s two biggest cellular carriers, AT&T and Verizon, have recently made it loud and clear that heavy users of wireless data will be forced to pay more for the service the more they use, and may even face data-download slowdowns if they use their phones too much.

AT&T this week let it be known that even those users who still have so-called “unlimited” data plans may see their cellular connections slowed down if Ma Bell decides you are using too much data. And Verizon’s new CEO spent part of the company’s most recent earnings call talking about how “tiered” data plans are inevitable and that cell phone users need to get used to a future where every bit is counted and charged for.

The good news is that both AT&T and Verizon are busy trying to set up free public Wi-Fi networks, especially at major sporting arenas, to help ease the cellular crush being caused by stadiums full of fans snapping pictures and sharing videos from their phones. The alternative is to find a Starbuck’s or other friendly eating establishment where you might be able to use a local Wi-Fi connection to get the bandwidth you’ll need to watch sports live on your phone for longer than a few minutes.

And if you are dead set on using your phone or tablet to watch sporting events via a cellular connection, now might be a good time to take a look at what Sprint has to offer, since as of this writing the No. 3 cellular carrier in the country is the only one still offering truly unlimited data plans for its new, faster 4G network.

We’ll have more on this topic soon but in the meantime it might not be a bad idea to take a look at Wi-Fi aggregators like iPass or Boingo to see if your corporate communications needs can sync up with your desire to stay connected with your favorite team.

Sprint’s HTC EVO ED Brings 3D to Handsets – Boon for Sports Fans?

Will 3D take hold in the mobile market before it takes sail in the television space? It could be a boon for sports fans that have already dropped a small fortune on a 60-inch plasma and are not willing to move to 3D and buy a new system.

If it will be the next big thing is unclear and honestly your guess is as good as mine but at this point mobile developers of both hardware and software are increasingly focusing on the 3D space and with its lower entry price for users could take off faster. The latest to hit the market is HTC’s EVO 3D.

Designed to run on the emerging high speed 4G network being deployed by Sprint the handset is the latest member on HTC’s EVO lineup and bears a strong resemblance to the EVO 4G phone. The display is a 4.3-inch qHD screen with 960 by 540 pixel resolution. The EVO 3D does not require 3D glasses, however it does appear to get blurry if the display is moved or is looked at from an angle in my brief examination.

In some ways it reminded me of the 3D cards you could send people, from one angle they looked great and the rest you kind of scratched your head and wondered what all of the noise was about. The image does not leap out but rather is inset like in a shadow box. This could be annoying over a long period, say the length of a baseball game, but not so much in the short ter such as highlights from an event.

Still the phone has a lot of nice features that match up well with rival 2D phones including a 1.2 GHz dual core Qualcomm Snapdragon processor, support for the 4G network that is currently being rolled out nationwide with unlimited 4G data with Sprint’s Everything Data Plan, available for $79.99/mo. The phone will come preloaded with select free demo versions of 3D titles including Spider-man: Total Mayhem 3D.

The phone has dual cameras and enables users to capture both 2D and 3D video and images. It features a new service called HTC Watch that enables a user to start watching a show as it is downloading and monitors the Internet connection to create an uninterrupted viewing experience. It has the latest version of HTC’s Sense user interface, version 3.0, which allows an increased degree of customization and runs the Android 2.3 operating system, also called Gingerbread.

The HTC EVO 3D has a $199.99 price tag from Sprint when purchased with a new two year activation or eligible upgrade on a Sprint Business Advantage Messaging and Data plan or the Everything Plan with data, a Premium Data add-on and a two year agreement. The phone started shipping this week.

It will be interesting to see how this all shakes out and we find out if 3D is the wave of the future, or just a 1950’s fad reemerging in another format. It looks really good in short snippets on a phone for video and the game apps I have seen are for the most part enhanced by the technology. For me the test will be when I start watching sporting events and seeing it in 3D on a phone.

[Editor’s note: More gratuitous EVO 3D photo to follow, taken by our dual-core editor whose other business follows things like wireless trade shows where these things are first shown off.)